Quote:
Originally Posted by Stefan
onCreated() in the player class? Is "this.clientr." working ?
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No the script itself is in a weapon, what I mean is I can't get any data related to the player. If I execute the function using a trigger from the client then it works but not if its executed as soon as weapon is created. I guess this is because when the weapon is created there is no specific player that is executing the functions in the weapon so it doesn't know which player to get information from.