
12-03-2006, 08:02 AM
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Registered User
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Join Date: Oct 2005
Posts: 69
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Well I did say an option to choose it, as different computers might benefit from a certain one. In your case, DirectDraw; in mine, anything but DirectDraw.
Also, I think OpenGL always has some kind of vertical sync. Every 3D game I've played doesn't give that tearing whether it's on or off for OpenGL. Direct3D and DirectDraw give it, and it's pretty noticable on Graal even at the low 20 FPS it's locked to. If the vertical sync option didn't use around 30% more CPU, it'd be a useful feature as far as graphics. |
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