Quote:
Originally Posted by Stefan
The problem is that when Graal is updating the tiles it needs to access the textures from video ram. That is normally quite fast and doesn't need to be done very often, but we had similar slowdown problems with S3 cards when testing v4 beta. I will check what we can do about it, we have quite a lot of variety of nvidia cards.
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Well, know that it's fine on my computer.