Quote:
Originally Posted by jake13jake
Do you mean custom movement system? Serverside player movement would detract so much from gameplay that I wouldn't even look into it.
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Oh yeah...damn...I should have pointed that out lol.
Anyway, have a much more complex system now, in gs2, with variable speed and 'drift' (the amount of time you comtinue in the same direction after you have pressed the button, this is for use with different vehicles, or terrain, such as ice, space, mud, etc).