
10-12-2006, 12:20 AM
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Incubator
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Join Date: Aug 2004
Location: Houston, Texas
Posts: 3,613
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ActionWeapon is most likely the actual Weapon the item uses to execute stuff.
I myself prefer to make certain public functions that are always executed in the weapon by the Mudlib.
(mud_onPickUp(), mud_onEquip(), mud_onActivate(), mud_onUnEquip(), mud_onDrop())
It works nicely and Oblivion is a good source of ideas. |
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