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Originally Posted by haunter
It's like he's just putting stuff there for the hell of putting stuff there... It takes away from the purpose of them...
Like, what's with that statue on the edge of the cliff where nobody can read the sign?
Why are there two grey rocks between those cliff ends when it's obvious that there are well beaten paths on both sides?
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It adds a little more interactivety to the levels, no matter how little interactivety it is. It would be better than just walking through several levels continuously. I agree that it would get tedious if there were too many obstacles in the way, though.