Quote:
Originally Posted by Lance
If you change levels before the clientside NPCs of a level are fully loaded, they will load in the wrong level.
Example: worldl-17.nw on Graal2001 Dev, enter cs2_start.nw and exit back to worldl-17.nw before the NPCs finish loading. You will see worldl-17.nw as a nopkzone and sparringzone.
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Normally the npcserver says where the npcs go to so you can never get the npcs into the wrong level. It's a little bit hard to test when having a low ping too x-x Do you also see the npcs in the other level or is it only a problem of the scripts still running when you already entered the other level ?