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Originally Posted by Shaun
Unfortunately, I have trouble concentrating when it comes to object collision and so I have shelved the project for now.
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;o just have two variables, they both the detect the players new coordinants.
Have a function that checks if the new dx/dy are allowed
Like, have them check the Z (if there is too much of a gap, then the object is too tall to step up) Also make it check to see if there just isnt a wall or an npc there XD.
Its pretty basic since your dealing with an isometric system.