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Forum: Hello and Goodbyes 03-05-2012, 09:17 PM
Replies: 28
Views: 3,110
Posted By iBeatz
For real this time. ;) I have to go. Seeya!

For real this time. ;)
I have to go.
Seeya!
Forum: Birthday Forum 02-22-2012, 07:05 PM
Replies: 24
Views: 2,601
Posted By iBeatz
Happy birthday Tig! =]

Happy birthday Tig! =]
Forum: NPC Scripting 01-22-2012, 08:20 PM
Replies: 8
Views: 1,382
Posted By iBeatz
Ah yes, you're right. I wasn't thinking...

Ah yes, you're right.
I wasn't thinking straight when doing this it seems. Guess I was too frustrated trying to get my second collision check to work. Thanks.

Hezzy, can you suggest a simpler...
Forum: NPC Scripting 01-22-2012, 06:39 PM
Replies: 8
Views: 1,382
Posted By iBeatz
Collision check script error

I'm having a problem constructing collision checks for a replica of the classic Pong game.
I'll post all of the code before I explain the problem:

//#CLIENTSIDE

const BALL_SPEED = 6;
...
Forum: Playerworld Staff Openings 01-16-2012, 07:16 PM
Replies: 56
Views: 6,474
Posted By iBeatz
massaged u!!! plz itz ben my gr8est dream 2 b...

massaged u!!!
plz itz ben my gr8est dream 2 b workin 4 a awsum server lyk urs. ur such a awsum adminz, u giv free items all da tym nd i lv u.
Forum: NPC Scripting 01-09-2012, 11:07 PM
Replies: 4
Views: 1,291
Posted By iBeatz
That echoes 20. You're saying you can't load it...

That echoes 20.
You're saying you can't load it as a string if it contains a line break?
Forum: NPC Scripting 01-09-2012, 09:39 PM
Replies: 4
Views: 1,291
Posted By iBeatz
Problem with loading string?

For my script, I'm reading the contents of a text file and displaying it in a GUI.
However, for some bizzare reason, I can only load the contents of the text file using loadlines(). If I try...
Forum: Hello and Goodbyes 01-09-2012, 08:06 PM
Replies: 22
Views: 3,014
Posted By iBeatz
That makes you sound like a pretty decent guy.....

That makes you sound like a pretty decent guy.. x_x
Forum: Hello and Goodbyes 01-08-2012, 07:09 PM
Replies: 22
Views: 3,014
Posted By iBeatz
Welcome, Seeker!

Welcome, Seeker!
Forum: NPC Scripting 01-08-2012, 02:44 PM
Replies: 15
Views: 4,239
Posted By iBeatz
if (graalversion >= 6.015) { ;)

if (graalversion >= 6.015) {
;)
Forum: NPC Scripting 01-08-2012, 04:36 AM
Replies: 5
Views: 1,350
Posted By iBeatz
Ah, thanks for that death alternative. I'm...

Ah, thanks for that death alternative.

I'm not great with projectiles, so I'll need a few pointers as to how to recreate the path taken by a thrown bush.
Forum: NPC Scripting 01-08-2012, 04:28 AM
Replies: 5
Views: 1,350
Posted By iBeatz
Throwing bushes and stuff

I've been scripting my own movement system for a server, and I've been pondering over ways to make my script more efficient, which hopefully some of you can help me with.

First off, I've started...
Forum: NPC Scripting 01-04-2012, 08:16 PM
Replies: 6
Views: 1,613
Posted By iBeatz
I suppose the only thing that could be changing...

I suppose the only thing that could be changing the output in my onMouseDown event is the first element in the scrollpos array of the ScrollCtrl the drawing panel is inside, as I'm adding it to the...
Forum: NPC Scripting 01-04-2012, 07:16 PM
Replies: 6
Views: 1,613
Posted By iBeatz
Bumping until I get some sort of explanation, if...

Bumping until I get some sort of explanation, if there is any. :cry:
Forum: NPC Scripting 01-04-2012, 06:19 PM
Replies: 9
Views: 2,254
Posted By iBeatz
It sort of does reflect on your personality in...

It sort of does reflect on your personality in real life. You're posting these threads, and your posts reflect on your social personality somewhat, so I could hazard a guess as to the kind of person...
Forum: Playerworld Staff Openings 01-02-2012, 03:06 PM
Replies: 14
Views: 1,775
Posted By iBeatz
This hiring thread is very enticing... I may...

This hiring thread is very enticing...
I may just apply...
Forum: Sounds & Music 12-29-2011, 05:15 PM
Replies: 5
Views: 1,069
Posted By iBeatz
I agree with what Emera said, it does sound like...

I agree with what Emera said, it does sound like you've plonked in random notes to make a melody and it really does sound jumpy.
Try placing your notes closer together, ie. don't have such large...
Forum: NPC Scripting 12-27-2011, 11:52 PM
Replies: 6
Views: 1,613
Posted By iBeatz
GuiDrawingPanel.onMouseDown() error?

I've been constructing a GUI-based project, and have run into a problem which hinders the progress I make on this project severely.
As the title suggests, when the event occurs, one of the...
Forum: NPC Scripting 12-16-2011, 02:38 AM
Replies: 22
Views: 2,210
Posted By iBeatz
Your styling is quite odd. No offense, but I've...

Your styling is quite odd. No offense, but I've never seen horizontally inverted styling like that if you intended it to be that way.
(When I say this, I'm referring to the brackets at the end of...
Forum: NPC Scripting 12-16-2011, 02:36 AM
Replies: 7
Views: 1,347
Posted By iBeatz
When I mean dynamic, I mean I just want to make...

When I mean dynamic, I mean I just want to make it so that only the script is needed for the process.
Thanks for your help.
Forum: NPC Scripting 12-16-2011, 02:31 AM
Replies: 7
Views: 1,347
Posted By iBeatz
I'd rather do it dynamically if possible, ie....

I'd rather do it dynamically if possible, ie. without having a blank level stored on the server.
So you're saying loadlines() works for .nw files? I can't exactly check for myself at the minute. If...
Forum: NPC Scripting 12-16-2011, 02:19 AM
Replies: 7
Views: 1,347
Posted By iBeatz
Creating a level via script?

Is there any way of creating a level via GScript without the conventional copylevel() function?
What I mean is creating a level file from scratch akin to the level that the GraalEditor program...
Forum: Playerworld Staff Openings 12-16-2011, 02:07 AM
Replies: 159
Views: 24,145
Posted By iBeatz
Oh my god. Your tiles are extremely beautiful,...

Oh my god.
Your tiles are extremely beautiful, and the level of detail in the level makes it look utterly jaw-dropping. For me anyway...
I would idle in that level just to get some of that eye...
Forum: NPC Scripting 12-15-2011, 10:04 PM
Replies: 26
Views: 3,285
Posted By iBeatz
That's not obnoxious at all... I think you'd be...

That's not obnoxious at all...
I think you'd be better just listening to the advice given to you by people who know what they're talking about.
Forum: Playerworld Staff Openings 12-15-2011, 09:57 PM
Replies: 131
Views: 23,592
Posted By iBeatz
How can you even say that bearing in mind that...

How can you even say that bearing in mind that you've only seen a couple of screenshots of the tileset and other minor details of the project?
You don't really have that much knowledge on the...
Showing results 1 to 25 of 178

 
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