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Posts Made By:
Gunderak
Forum:
Code Gallery
01-21-2017, 03:36 AM
Replies:
27
GS2 3D Raycaster
Views:
12,960
Posted By
Gunderak
Sounds interesting.. Any chance I could take...
Sounds interesting..
Any chance I could take you up on that offer?
Forum:
Code Gallery
01-10-2017, 10:52 AM
Replies:
27
GS2 3D Raycaster
Views:
12,960
Posted By
Gunderak
I haven't tried with showimgs or showpolys yet,...
I haven't tried with showimgs or showpolys yet, since I left Zone iPhone I also have no where to test code on either :\
Would be interesting to see if it's any better performance wise.
I also...
Forum:
Code Gallery
11-26-2016, 12:04 PM
Replies:
27
GS2 3D Raycaster
Views:
12,960
Posted By
Gunderak
With the not rendering unless movement is...
With the not rendering unless movement is inputted, could potentially increase the speed, not sure though..
This is exactly what I thought.
Forum:
Code Gallery
11-24-2016, 01:29 PM
Replies:
27
GS2 3D Raycaster
Views:
12,960
Posted By
Gunderak
If I had more spare time maybe! This is the...
If I had more spare time maybe!
This is the second time you've mentioned that idea haha
Forum:
Code Gallery
11-23-2016, 10:42 AM
Replies:
27
GS2 3D Raycaster
Views:
12,960
Posted By
Gunderak
Hit the character limit on that post, I used this...
Hit the character limit on that post, I used this tutorial: http://lodev.org/cgtutor/raycasting.html
It was written in C++, and I ported it to GS2.
There are two attachments named...
Forum:
Code Gallery
11-23-2016, 10:40 AM
Replies:
27
GS2 3D Raycaster
Views:
12,960
Posted By
Gunderak
GS2 3D Raycaster
There are a few things that need to be fixed/improved, I never fully finished sprite rendering (it sort of works lol).
Feel free to build on this, or play around with it etc.
...
Showing results 1 to 6 of 6
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