Forum: Unholy Nation Main Forum
08-02-2016, 06:42 PM
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Replies: 20
Views: 7,786
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Forum: NPC Scripting
01-24-2010, 10:44 PM
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Replies: 11
Views: 2,363
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Forum: NPC Scripting
01-24-2010, 07:00 PM
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Replies: 11
Views: 2,363
Weapon -> Class
Hey everybody,
I'm having a bit of a tough time here. I've tried seperating the GUI initialization lines from my weapon script and placed them in a class.
Here's the general layout:
Weapon...
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Forum: NPC Scripting
12-31-2009, 09:42 AM
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Replies: 3
Views: 1,027
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Forum: NPC Scripting
12-31-2009, 09:21 AM
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Replies: 3
Views: 1,027
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Forum: NPC Scripting
12-31-2009, 09:13 AM
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Replies: 3
Views: 1,027
Replaceani and ganiparams
Hey everybody,
My question today involves replaceani and the PARAM1 of a gani file. I have three ganis that rely on the value of the PARAM1 part of the gani file. They are a walk, idle, and attack...
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Forum: New Scripting Engine (GS2)
12-15-2009, 06:59 AM
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Replies: 8
Views: 2,117
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Forum: New Scripting Engine (GS2)
12-15-2009, 06:50 AM
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Replies: 8
Views: 2,117
hmm
On that subject, is the move function...
hmm
On that subject, is the move function usable on the player object? I attempted Dusty's method for the moving, but I tried using player.move() and it wouldnt work. Is this a possible movement...
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Forum: New Scripting Engine (GS2)
12-15-2009, 06:04 AM
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Replies: 8
Views: 2,117
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Forum: New Scripting Engine (GS2)
12-15-2009, 05:55 AM
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Replies: 8
Views: 2,117
Movement on gmap
Hey everybody,
I have an NPC who's sole purpose is to move a player on a GMAP from y-coordinate 300 to y-coordinate 50. Straight line, nothing fancy
The problem is when I get to y-coordinate...
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Forum: Unholy Nation News
06-16-2009, 05:43 PM
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Replies: 16
Views: 2,613
The Developement Wave
I wanted to take the time to inform you all of the coming developement process
I believe it goes without saying that Unholy Nation is cluttered with so many useless levels, NPCs, and etcetera that...
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Forum: Hiring for Unholy Nation
06-16-2009, 05:17 PM
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Replies: 3
Views: 6,325
NAT and GAT Hirings
That's right, the NAT and GAT teams are hiring on Unholy Nation!
If you're a scripter who's been hanging around on the forums without a platform to script on, or if you're looking for a Classic...
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Forum: NPC Scripting
06-06-2009, 07:45 AM
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Replies: 9
Views: 1,312
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Forum: NPC Scripting
06-06-2009, 07:22 AM
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Replies: 9
Views: 1,312
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Forum: NPC Scripting
06-06-2009, 07:05 AM
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Replies: 9
Views: 1,312
All of this is clientside
...
All of this is clientside
///////////////////Movement//////////////////////
function followPlayer(){
pet.dir = player.dir;
if(pet.level.name != player.level.name){
...
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Forum: NPC Scripting
06-06-2009, 06:53 AM
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Replies: 9
Views: 1,312
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Forum: NPC Scripting
06-06-2009, 06:38 AM
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Replies: 9
Views: 1,312
Problem with NPC movement
Hello again!
Today I am having two problems:
1) When this movement was moved to the clientside, movement was quicker, but the npc coordinates were offset by a few pixels, and now will not work...
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Forum: NPC Scripting
02-13-2009, 07:39 PM
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Replies: 15
Views: 1,929
Yo're welcome, and yes :]
New GS2 incorporates...
Yo're welcome, and yes :]
New GS2 incorporates a lot more flexible and powerful features than the old scripting engine. It's really quite interesting and fun :]
Any other questions, feel free to...
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Forum: NPC Scripting
02-13-2009, 07:17 PM
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Replies: 15
Views: 1,929
and to make it apply to the NPC:
function...
and to make it apply to the NPC:
function onCreated() {
this.firstNames = { "Foo", "Bar", "Baz" };
this.lastNames = { "Foo", "Bar", "Baz" };
this.nick = randomstring(this.firstNames)...
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Forum: NPC Scripting
02-13-2009, 04:50 PM
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Replies: 6
Views: 1,874
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Forum: NPC Scripting
02-13-2009, 02:23 PM
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Replies: 6
Views: 1,874
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Forum: NPC Scripting
02-12-2009, 08:06 PM
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Replies: 7
Views: 1,536
Agreed.
I am in the process of constructing an...
Agreed.
I am in the process of constructing an "item" system that will hopefully curtail the use of many different types of these items, not as complex as, say, zodiac, but still pretty hefty in...
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Forum: NPC Scripting
02-12-2009, 08:01 PM
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Replies: 11
Views: 1,407
just like written above as long as those...
just like written above as long as those variables are defined
You can see in Chompy's script where those variables (temp.startx, temp.angle, etc) are given values.
You can very well just put all...
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Forum: NPC Scripting
02-11-2009, 04:17 AM
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Replies: 7
Views: 1,536
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Forum: NPC Scripting
02-11-2009, 03:45 AM
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Replies: 7
Views: 1,536
MUD assistance
Alright, I have virtually no experiece with "MUD's", or anything relating to the system (that I am aware of)
I wanted to ask if anybody would mind telling me what subjects I should research to get...
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