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Forum: Birthday Forum 01-03-2012, 10:53 PM
Replies: 11
Views: 952
Posted By born2kill
Happy Birthday :)

Happy Birthday :)
Forum: Level Design 01-20-2011, 09:34 PM
Replies: 99
Views: 22,145
Posted By born2kill
Smile Oh hey ;) First of all I'm glad that this...

Oh hey ;)
First of all I'm glad that this project is still alive and very impressed that cbk worked on it
Well I left graal a longer time ago because of school and other stuff and
Im kinda sorry...
Forum: New Scripting Engine (GS2) 09-10-2010, 05:52 PM
Replies: 2
Views: 3,510
Posted By born2kill
New: ...

New:
http://forums.graalonline.com/forums/showpost.php?p=1598789&postcount=9

sendtext("syncoptions","distance", {horizontal, vertical});
Forum: NPC Scripting 08-30-2010, 06:00 PM
Replies: 3
Views: 2,421
Posted By born2kill
Cool GuiFlash with Flash 10 (or higher)

Hey everyone =P
Last year I've made an awesome find on how to play a flash movie
with a GuiFlash and Flash 10
A lot of people asked me how I did it since then (for example at the Unholy Cinema)...
Forum: Level Design 07-02-2010, 02:45 PM
Replies: 99
Views: 22,145
Posted By born2kill
Hmm lemme just modify my script to also create...

Hmm lemme just modify my script to also create full / half sized gmaps

Edit:
Attached - just replace the .jar file with the NW2PNG.jar in your NW2PNG folder
Be warned you can easily run out of...
Forum: New Scripting Engine (GS2) 07-02-2010, 12:27 AM
Replies: 209
Sticky: Scripted RC
Views: 137,140
Posted By born2kill
Skyld first of all - nice updates - great work :)...

Skyld first of all - nice updates - great work :)

Secondly - the saveings of weapons / npcs is bugged - if you save a npc the code is replaced with a "0"

Also a warning for all the others -...
Forum: Level Design 07-01-2010, 04:02 PM
Replies: 99
Views: 22,145
Posted By born2kill
I also had a personal version which did it but...

I also had a personal version which did it but the problem is if we keep it original size the image becomes ( 1024 * levels ) pixel big for example a 10x10 level would have 10240x10240 pixels which...
Forum: Level Design 07-01-2010, 07:07 AM
Replies: 99
Views: 22,145
Posted By born2kill
Nope its not The counter doesnt increase for...

Nope its not
The counter doesnt increase for every new download - it only counts 1 download per account
Forum: Level Design 06-28-2010, 08:06 PM
Replies: 99
Views: 22,145
Posted By born2kill
Hmm Im gotta pausing this project for some time...

Hmm Im gotta pausing this project for some time since im getting really busy with irl and other things D=

(Purrr only one download after 3 days which was a
test to see if the download counter...
Forum: Level Design 06-26-2010, 10:24 PM
Replies: 99
Views: 22,145
Posted By born2kill
Different tilesets will be added when I finished...

Different tilesets will be added when I finished the GUI
(Selection on beginning where you can select the default tileset
when there wasnt an addtiledef in the level-script)

But currently I dont...
Forum: Level Design 06-26-2010, 10:14 PM
Replies: 99
Views: 22,145
Posted By born2kill
NW2PNG v1.3 released Again a new version =) ...

NW2PNG v1.3 released

Again a new version =)

Changelog:
- Added support for normal NPC images
- Added ignorecase for "pics1.png" npcs and npcs containing "light" in their name
(Parsing of...
Forum: Level Design 06-24-2010, 06:38 PM
Replies: 99
Views: 22,145
Posted By born2kill
Haha nvm im just using Bicubic untill there is...

Haha nvm im just using Bicubic untill there is something giving a better quality xD
(Even Bicubic is already perfect)

g2d.setRenderingHint( RenderingHints.KEY_INTERPOLATION,...
Forum: Level Design 06-24-2010, 06:01 PM
Replies: 99
Views: 22,145
Posted By born2kill
Mhm I already played around with the rendering to...

Mhm I already played around with the rendering to get the best quality
Bicubic Interpolation > everything else with the Quality
I just wish I could use the Lanczos sinc Interpolation in Java =(
Forum: Level Design 06-24-2010, 04:31 PM
Replies: 99
Views: 22,145
Posted By born2kill
NW2PNG v1.2 released Here comes v1.2 -...

NW2PNG v1.2 released
Here comes v1.2 - including several changes
+ support for Tilelayers ;)

Please read the readme.txt file in the folder
Forum: Level Design 06-24-2010, 09:09 AM
Replies: 99
Views: 22,145
Posted By born2kill
The image looks so smooth <3 Thanks for repp +...

The image looks so smooth <3
Thanks for repp + uploading your picture =)
The changer will be added in the next version 2.0
until then we will have an auto parse of the level to read the...
Forum: Level Design 06-24-2010, 08:57 AM
Replies: 99
Views: 22,145
Posted By born2kill
@ Andrew you can download the java runtime (JRE)...

@ Andrew you can download the java runtime (JRE) here:
http://java.com/en/download/inc/windows_upgrade_xpi.jsp

Oh and I just saw I had a quick typo when parsing the gmap file
(Width was Height...
Forum: Level Design 06-24-2010, 08:27 AM
Replies: 99
Views: 22,145
Posted By born2kill
Cool Nw2png

Hello everyone ;)
I've made a new tool in java which generates an PNG Image from a given level

- The latest download is attached below -

For the developers under you I've also attached the...
Forum: Birthday Forum 05-08-2010, 12:39 PM
Replies: 37
Views: 3,081
Posted By born2kill
Happy Birthday Alles Gute zum Geburtstag ^^

Happy Birthday
Alles Gute zum Geburtstag ^^
Forum: New Scripting Engine (GS2) 03-01-2010, 12:57 PM
Replies: 2
Views: 3,510
Posted By born2kill
Cool sendText / requestText / onReceiveText()

I found a very old list from Skyld and I am trying to complete it with
all the sendtext / requesttext params and their results
(even if they are only available on single servers or are no longer...
Showing results 1 to 19 of 19

 
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