Forum: Valikorlia Main Forum
07-29-2012, 11:42 PM
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Replies: 16
Views: 8,770
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Forum: PlayerWorlds Main Forum
07-28-2012, 02:40 PM
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Replies: 25
Views: 6,507
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Forum: Your opinion
06-25-2012, 02:47 AM
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Replies: 31
Views: 34,760
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Forum: Future Improvements
06-23-2012, 02:15 AM
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Replies: 5
Views: 1,414
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Forum: Future Improvements
06-23-2012, 02:03 AM
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Replies: 5
Views: 1,414
Offline GS2 Editor
I think this is the right place to put this. A good improvement to the graal editor is for someone to make a separate GS2 offline editor, so if someone wants to script GS2 so they get gold, but they...
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Forum: Code Gallery
06-23-2012, 01:55 AM
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Replies: 29
Views: 6,115
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Forum: Your opinion
06-23-2012, 01:49 AM
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Replies: 31
Views: 34,760
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Forum: Code Gallery
06-23-2012, 01:37 AM
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Replies: 4
Views: 2,249
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Forum: Code Gallery
06-23-2012, 01:32 AM
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Replies: 29
Views: 6,115
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Forum: Old Scripting Engine (GS1)
06-22-2012, 06:42 PM
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Replies: 11
Views: 2,605
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Forum: Old Scripting Engine (GS1)
06-21-2012, 10:30 PM
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Replies: 18
Views: 3,859
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Forum: Old Scripting Engine (GS1)
06-21-2012, 10:01 PM
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Replies: 18
Views: 3,859
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Forum: Old Scripting Engine (GS1)
06-21-2012, 09:38 PM
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Replies: 18
Views: 3,859
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Forum: Old Scripting Engine (GS1)
06-21-2012, 09:14 PM
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Replies: 18
Views: 3,859
But I am assigning values, it is so that when I...
But I am assigning values, it is so that when I use the weapon, it can place the bomb first, then when you use the weapon again, it blows it up, and I can't do "if(created)" because I need it to blow...
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Forum: Old Scripting Engine (GS1)
06-21-2012, 06:57 PM
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Replies: 18
Views: 3,859
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Forum: Old Scripting Engine (GS1)
06-21-2012, 06:21 PM
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Replies: 18
Views: 3,859
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Forum: Old Scripting Engine (GS1)
06-21-2012, 06:07 PM
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Replies: 18
Views: 3,859
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Forum: Old Scripting Engine (GS1)
06-21-2012, 05:57 PM
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Replies: 18
Views: 3,859
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Forum: Old Scripting Engine (GS1)
06-21-2012, 05:49 PM
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Replies: 18
Views: 3,859
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Forum: Old Scripting Engine (GS1)
06-21-2012, 05:32 PM
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Replies: 18
Views: 3,859
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Forum: Old Scripting Engine (GS1)
06-21-2012, 05:25 PM
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Replies: 18
Views: 3,859
One npc triggered by another one
I'm making a script and I want to use the command placenpc. I need to to be triggered by the original weapon, but I don't know how to do that because "if (weaponfired)" won't work and "if...
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Forum: Old Scripting Engine (GS1)
06-21-2012, 05:13 PM
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Replies: 11
Views: 2,605
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Forum: Code Gallery
06-21-2012, 04:05 PM
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Replies: 29
Views: 6,115
Ok, instead of posting GS1 scripts here, I'll...
Ok, instead of posting GS1 scripts here, I'll post them in the GS1 forum under a new forum named GS1 Code Gallery, I'll make it once I'm finished the script I'm working on. It will be for people who...
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Forum: Graal Main Forum (English)
06-21-2012, 04:01 PM
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Replies: 11
Views: 2,199
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Forum: Old Scripting Engine (GS1)
06-21-2012, 03:29 PM
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Replies: 11
Views: 2,605
Ok, I tried that on the empty bottle first, it...
Ok, I tried that on the empty bottle first, it worked perfectly, but then I tried to fix the red potion and it messed up again, they both won't delete now. I'll show you what I have now.
Empty...
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