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Search: Posts Made By: Relinquish
Forum: Feature request 08-18-2007, 12:05 AM
Replies: 9
Views: 11,991
Posted By Relinquish
Very messy/inconvenient, but it works, thanks.

Very messy/inconvenient, but it works, thanks.
Forum: Feature request 08-17-2007, 11:41 PM
Replies: 9
Views: 11,991
Posted By Relinquish
You don't understand the original problem. I...

You don't understand the original problem.

I want to be able to pass the function which GUI control I want it to draw on; it's dynamic, not static.
Forum: Feature request 08-17-2007, 11:30 PM
Replies: 9
Views: 11,991
Posted By Relinquish
Echoes nothing (guiref is treated as a string) ...

Echoes nothing (guiref is treated as a string)
DrawText(("TextTip"));

function DrawText(guiref) {
echo(guiref.position);
}

Echoes nothing (guiref is treated as a string)...
Forum: NPC Scripting 08-17-2007, 11:25 PM
Replies: 20
Views: 3,642
Posted By Relinquish
If you're on a populated server and change a...

If you're on a populated server and change a serverr string a lot, and then have each player echo what they read it as each time it's changed, some of the players will eventually start echo'ing what...
Forum: NPC Scripting 08-17-2007, 10:49 PM
Replies: 20
Views: 3,642
Posted By Relinquish
serverr flags should not be used, at all, there...

serverr flags should not be used, at all, there are bugs in the communication of them from server -> client.
The server seems to randomly forget to send some clients the updated variable, or forgets...
Forum: Feature request 08-17-2007, 10:47 PM
Replies: 9
Views: 11,991
Posted By Relinquish
findgui() function

Any chance of getting a findgui() function? It returns a reference to the GUI control with the name given.

I'd like to have a class that draws on whichever DrawingPanel control I pass it, but as...
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