Forum: Old Scripting Engine (GS1)
03-20-2010, 08:04 PM
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Replies: 21
Views: 8,132
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Forum: Old Scripting Engine (GS1)
07-12-2009, 03:02 AM
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Replies: 21
Views: 8,132
i gotta agree with you there, i would have...
i gotta agree with you there, i would have expected some sort of zombie survival game to surface, it's a really easy idea to build off, and who doesn't like killing waves of zombies?
it does...
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Forum: Old Scripting Engine (GS1)
07-11-2009, 04:13 AM
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Replies: 21
Views: 8,132
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Forum: Old Scripting Engine (GS1)
07-10-2009, 09:06 PM
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Replies: 21
Views: 8,132
thanks, i looked into that and have no clue how...
thanks, i looked into that and have no clue how that works, but it does show the image in the correct place...
i did fix the script to work with computers using 800 by 600 pixels (i think that's the...
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Forum: Old Scripting Engine (GS1)
07-10-2009, 07:53 PM
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Replies: 21
Views: 8,132
yeah it is a bit slow the first 5 waves, i...
yeah it is a bit slow the first 5 waves, i started it off slow as a warm up :)
but the GUI doesn't stay in the top right corner? i don't know how it's supposed to be done, but i scripted it to set...
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Forum: Old Scripting Engine (GS1)
07-10-2009, 05:22 PM
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Replies: 21
Views: 8,132
i built a minigame, would like feedback.
before i forget, Tigairius gave me permission to post this and told me to post it here.
i built a minigame for the offline editor that i think turned out fairly good, but i would like more then...
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Forum: Gani Construction
01-17-2009, 02:02 AM
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Replies: 13
Views: 2,423
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Forum: Gani Construction
01-16-2009, 04:59 AM
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Replies: 13
Views: 2,423
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Forum: Gani Construction
01-14-2009, 05:42 PM
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Replies: 13
Views: 2,423
what i don't understand sometimes the shape of...
what i don't understand sometimes the shape of the animation changed to fit the image and sometimes it didn't. for this image it just won't change >.< but i did take your post into consideration, and...
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Forum: Gani Construction
01-14-2009, 05:18 AM
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Replies: 13
Views: 2,423
sorry, was trying to avoid a wall of text in...
sorry, was trying to avoid a wall of text in first post. it takes damage it's just that the npcs won't attack it unless i have "showcharacter" in it's script. it's like they can't see it unless i add...
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Forum: Gani Construction
01-14-2009, 01:57 AM
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Replies: 13
Views: 2,423
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Forum: Gani Construction
01-12-2009, 07:39 PM
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Replies: 13
Views: 2,423
help with the size of animations?
well to make a long story short, i was trying to make a wall that npcs will attack, and the only way i could get it to work is if i put the "showcharacter" trigger in the script and to do that the...
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Forum: Old Scripting Engine (GS1)
09-25-2008, 02:00 AM
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Replies: 9
Views: 2,989
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Forum: Old Scripting Engine (GS1)
09-25-2008, 12:13 AM
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Replies: 9
Views: 2,989
i'm not really sure what part of the code is...
i'm not really sure what part of the code is needed though... the npc that places the waves of monsters, the monsters, or your allys?
to me it doesn't seem to be the allys it lags with or without...
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Forum: Old Scripting Engine (GS1)
09-24-2008, 09:44 PM
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Replies: 9
Views: 2,989
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Forum: NPC Scripting
09-08-2008, 02:37 AM
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Replies: 9
Views: 2,491
i was using hearts in the beginning but after a...
i was using hearts in the beginning but after a while i noticed that npcs can't have more then 2047 hearts... and i needed more so i changed all the npcs to run off of the value this.hp instead of...
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Forum: NPC Scripting
09-08-2008, 01:06 AM
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Replies: 9
Views: 2,491
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Forum: NPC Scripting
09-07-2008, 11:00 PM
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Replies: 9
Views: 2,491
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Forum: NPC Scripting
09-07-2008, 09:33 PM
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Replies: 9
Views: 2,491
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Forum: NPC Scripting
09-07-2008, 08:56 PM
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Replies: 9
Views: 2,491
damage text help
i have a offline player world and i was wondering how to do damage text that says how much damage was done to the player/npc, like the text on GK and Zodiac, but i don't know how to make the text...
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Forum: Old Scripting Engine (GS1)
09-05-2008, 02:19 AM
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Replies: 4
Views: 1,839
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Forum: Old Scripting Engine (GS1)
09-05-2008, 01:59 AM
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Replies: 4
Views: 1,839
why does this happen?
i built a refrigerator for my offline world, it's basically just stores food so you don't have to clutter your inventory or if you just don't feel like getting food you can take some of the food you...
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Forum: Graal Main Forum (English)
09-05-2008, 12:56 AM
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Replies: 18
Views: 5,925
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Forum: Graal Main Forum (English)
09-04-2008, 10:59 PM
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Replies: 18
Views: 5,925
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Forum: Graal Main Forum (English)
09-04-2008, 10:38 PM
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Replies: 18
Views: 5,925
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