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Search: Posts Made By: Gohan43331
Forum: NPC Scripting 06-20-2002, 07:19 AM
Replies: 15
Views: 2,721
Posted By Gohan43331
If you are looking for a menu type thing, I might...

If you are looking for a menu type thing, I might be able to start you off:
First: When the player does something, set off a timeout with "timeout = .05;"
Next you want to check for keydowns and...
Forum: NPC Scripting 06-09-2002, 07:17 PM
Replies: 5
Views: 1,757
Posted By Gohan43331
Re: How to script a baddy

I believe this is what you are looking for...

Have fun :D
Forum: NPC Scripting 06-03-2002, 09:46 PM
Replies: 7
Views: 1,739
Posted By Gohan43331
And finally, the head (and don't worry about the...

And finally, the head (and don't worry about the images...i'll have multi-dir ones soon...These are just temporary)
Forum: NPC Scripting 06-03-2002, 09:44 PM
Replies: 7
Views: 1,739
Posted By Gohan43331
The grid (*curses 30 sec timer*)

The grid (*curses 30 sec timer*)
Forum: NPC Scripting 06-03-2002, 09:42 PM
Replies: 7
Views: 1,739
Posted By Gohan43331
Snake? Array questions and more...

Alright, I had the sudden urge to go make snake...Don't ask...

Now i feel totally lost...I have a basic script down that changes directions and all that, but I need help with altering the array so...
Forum: NPC Scripting 05-28-2002, 08:08 PM
Replies: 2
Views: 1,347
Posted By Gohan43331
Oh man...now i feel really stupid :D Thanks

Oh man...now i feel really stupid :D

Thanks
Forum: NPC Scripting 05-28-2002, 07:52 AM
Replies: 2
Views: 1,347
Posted By Gohan43331
Help with keypressed flags/strings

I am trying to do something with the new keypressed commands...

For example, i want to use a weapon, and then have it timeout until there is another key pressed, but the key I want to check for is...
Forum: NPC Scripting 05-27-2002, 06:42 AM
Replies: 4
Views: 1,322
Posted By Gohan43331
Just a note: for the g2k2 level scripting, you...

Just a note:
for the g2k2 level scripting, you would need a gmap also...

incase you didn't know ;)
Forum: NPC Scripting 05-27-2002, 06:14 AM
Replies: 26
Views: 3,049
Posted By Gohan43331
Hehe...thanks... Maybe i'll make a backup of it...

Hehe...thanks... Maybe i'll make a backup of it and rename the files inside it :D
Forum: NPC Scripting 05-27-2002, 01:50 AM
Replies: 26
Views: 3,049
Posted By Gohan43331
Lol...i used a screenshot of one of the start...

Lol...i used a screenshot of one of the start levels and used the gmap and "changed" it a little in the editor and saved it.

Now i have two gigantic mountains in that level... :-/
Forum: NPC Scripting 05-24-2002, 10:45 AM
Replies: 26
Views: 3,049
Posted By Gohan43331
Re: Re: The Z-Axis

I'm trying this on a screenshot of a G2k2 level, and here's the script:


if (playerenters) {
playerx=30;
playery=30;
playerz=0;
timeout = .05;
}
if (timeout) {
Forum: NPC Server 05-21-2002, 01:02 AM
Replies: 21
Views: 1,575
Posted By Gohan43331
Wouldn't the triggeraction be actionserver? (Saw...

Wouldn't the triggeraction be actionserver? (Saw that on another thread. from clientside to serverside) Or is that just a "oganization" tool?
Forum: NPC Scripting 05-18-2002, 09:41 PM
Replies: 8
Views: 1,805
Posted By Gohan43331
Another way (if you have a variable that if...

Another way (if you have a variable that if changed, it stops timeout)

if (!variable=0) timeout = .5;

Which makes it run till variable is 1 or 4e10
Forum: NPC Server 05-18-2002, 04:14 AM
Replies: 21
Views: 1,575
Posted By Gohan43331
Danke ;D *goes to fix the system*

Danke ;D

*goes to fix the system*
Forum: NPC Server 05-18-2002, 03:27 AM
Replies: 21
Views: 1,575
Posted By Gohan43331
Utterly confused now... For example: Client...

Utterly confused now...

For example: Client system checks a server-string for it's player's account name and if that player's account name is in that server string, it does something to the...
Forum: NPC Scripting 05-18-2002, 01:07 AM
Replies: 14
Views: 1,586
Posted By Gohan43331
Wouldn't this work? tokenize #c; ...

Wouldn't this work?


tokenize #c;
setstring server.radio,#e(strlen(#t(0))+1,-1,#c);


That would be setradio (8 letters) + 1, and take that string and continue until the end of #c...
...
Forum: NPC Server 05-18-2002, 12:51 AM
Replies: 21
Views: 1,575
Posted By Gohan43331
Another question on the other end of the...

Another question on the other end of the spectrum:
Can client weapons access (read-only) server-string/vars?
Forum: Level Design 05-17-2002, 09:46 PM
Replies: 9
Views: 1,781
Posted By Gohan43331
Just to note, we havn't said anything about...

Just to note, we havn't said anything about submitting or even asking for opinions...We are looking for help. Any LAT's NAT's or GAT's who are looking for a good place to work, we want your...
Forum: PlayerWorlds Main Forum 05-16-2002, 06:35 AM
Replies: 1
Views: 922
Posted By Gohan43331
New Server: Gileada

Refrence to post in LAT forum:
http://forums.graal2001.com/forums/showthread.php?s=&threadid=29255

(Don't want to make a big long post twice over) (meaning i don't want to waste space :D)
Forum: Level Design 05-16-2002, 05:20 AM
Replies: 9
Views: 1,781
Posted By Gohan43331
New Server: Gileada

'Lo all you scripters, architects, and artists out there...

Gileada, a new server in the making, is looking for fair to expert NAT's, LAT's and GAT's. Currently, Gileada has over 1100 overworld...
Forum: NPC Scripting 04-30-2002, 06:09 AM
Replies: 13
Views: 1,958
Posted By Gohan43331
I have a spare copy of the NSB, if you would like...

I have a spare copy of the NSB, if you would like it...i will post on my site in a few and edit to put the link in...


http://brajah.tripod.com/guide.html

Note: HTML file because of stupid...
Forum: NPC Scripting 04-28-2002, 09:01 AM
Replies: 23
Views: 4,064
Posted By Gohan43331
Ah, i see what you mean now...where you can...

Ah, i see what you mean now...where you can change direction instantly...
Forum: NPC Scripting 04-28-2002, 08:37 AM
Replies: 6
Views: 1,627
Posted By Gohan43331
Remember: Indexes start at 0 0 = /setsay 1...

Remember: Indexes start at 0

0 = /setsay
1 = for
2 = nick
3+ = text

if (strequals(#t(2),derek)) { // or #s(petnick_#v(this.id))

I think that should fix it
Forum: NPC Scripting 04-28-2002, 04:55 AM
Replies: 23
Views: 4,064
Posted By Gohan43331
Wow...looks awsome... Not sure what you mean...

Wow...looks awsome...

Not sure what you mean by moving "correctly"... Seems to work pretty well for me...
Forum: NPC Scripting 04-26-2002, 05:44 AM
Replies: 13
Views: 1,958
Posted By Gohan43331
I think he is commenting that it is not up...

I think he is commenting that it is not up anymore...

404 errors are BAD :-/
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