Forum: Playerworld Administration Team
08-11-2014, 01:40 PM
|
Replies: 31
Views: 36,455
|
Forum: Future Improvements
06-12-2014, 06:16 AM
|
Replies: 14
Views: 4,818
|
Forum: Era Main Forum
05-31-2014, 08:36 AM
|
Replies: 13
Views: 2,101
|
Forum: NPC Scripting
05-30-2014, 07:35 PM
|
Replies: 6
Views: 1,676
You can use vectorDist()
vectorDist(
...
You can use vectorDist()
vectorDist(
{player.x, player.y, player.y},
{obj.x, obj.y, obj.z}
);
Checks the distance from one object to another based on the x, y and z properties of both...
|
Forum: NPC Scripting
05-29-2014, 05:53 PM
|
Replies: 8
Views: 1,668
|
Forum: PlayerWorlds Main Forum
04-27-2014, 07:39 PM
|
Replies: 7
Views: 1,837
|
Forum: Tech Support
04-06-2014, 08:49 AM
|
Replies: 20
Views: 3,534
|
Forum: Playerworld Staff Openings
02-20-2014, 04:39 PM
|
Replies: 9
Views: 1,902
|
Forum: Tech Support
02-18-2014, 08:38 PM
|
Replies: 2
Views: 1,165
|
Forum: PlayerWorlds Main Forum
02-12-2014, 05:11 AM
|
Replies: 9
Views: 4,307
|
Forum: NPC Scripting
02-07-2014, 06:14 PM
|
Replies: 1
Views: 1,272
|
Forum: NPC Scripting
02-01-2014, 09:31 PM
|
Replies: 14
Views: 2,648
Whatever images you need that aren't found in...
Whatever images you need that aren't found in your GFolder, just load them into a GuiDrawingPanel and then use the save() function. That's what I do to grab bitmap images that aren't visible to me in...
|
Forum: NPC Scripting
01-21-2014, 02:07 PM
|
Replies: 2
Views: 1,191
|
Forum: New Scripting Engine (GS2)
01-15-2014, 08:46 PM
|
Replies: 76
Views: 12,294
|
Forum: NPC Scripting
01-14-2014, 07:34 PM
|
Replies: 1
Views: 1,102
|
Forum: NPC Scripting
01-05-2014, 04:26 PM
|
Replies: 38
Views: 5,359
|
Forum: Tech Support
12-30-2013, 10:01 PM
|
Replies: 2
Views: 1,980
|
Forum: Hello and Goodbyes
12-30-2013, 08:48 PM
|
Replies: 7
Views: 1,757
|
Forum: Code Gallery
12-27-2013, 04:39 PM
|
Replies: 25
Views: 8,297
|
Forum: NPC Scripting
11-29-2013, 08:10 PM
|
Replies: 25
Views: 6,041
|
Forum: Level Design
11-26-2013, 03:15 PM
|
Replies: 17
Views: 5,230
|
Forum: Level Design
11-24-2013, 04:58 PM
|
Replies: 17
Views: 5,230
|
Forum: Level Design
11-24-2013, 12:27 PM
|
Replies: 17
Views: 5,230
Been reading through the article you posted on...
Been reading through the article you posted on analysing image data and I've spent some time creating an application that can generate a Graal level based on a full-sized level screenshot. I've still...
|
Forum: Level Design
11-17-2013, 10:50 PM
|
Replies: 17
Views: 5,230
|
Forum: Hello and Goodbyes
11-07-2013, 12:49 PM
|
Replies: 41
Views: 7,394
|