Forum: Level Design
01-26-2015, 05:31 PM
|
Replies: 330
Views: 697,496
|
Forum: Level Design
03-01-2013, 06:54 PM
|
Replies: 69
Views: 27,068
When he made the changes he submitted a pull...
When he made the changes he submitted a pull request to me, I am reasonably sure that I merged it. That means the repository you linked should work if you edit the MacPorts file, however I haven't...
|
Forum: Tech Support
09-08-2012, 02:10 PM
|
Replies: 7
Views: 1,413
|
Forum: Birthday Forum
08-14-2012, 09:42 PM
|
Replies: 5
Views: 850
|
Forum: Tech Support
06-20-2012, 02:33 PM
|
Replies: 5
Views: 1,815
|
Forum: Level Design
10-28-2011, 12:22 AM
|
Replies: 48
Views: 5,133
|
Forum: Level Design
10-28-2011, 12:19 AM
|
Replies: 48
Views: 5,133
There's obviously a bunch of problems with...
There's obviously a bunch of problems with Gonstruct, but the main issue would be the terrible GTK+OpenGL widget it is using right now:
Basically there are two "working" GTK OpenGL widgets,...
|
Forum: Level Design
02-08-2011, 08:59 PM
|
Replies: 330
Views: 697,496
|
Forum: Level Design
01-09-2011, 10:18 PM
|
Replies: 330
Views: 697,496
Delete...
Delete C:\Users\<username>\AppData\Roaming\gonstruct\preferences and launch gonstruct. Then point it at your graal directory instead of your directory root in the dialog that appears.
|
Forum: Level Design
01-08-2011, 07:32 PM
|
Replies: 330
Views: 697,496
The link to the binary in the OP is obviously...
The link to the binary in the OP is obviously outdated, unfortunately I can't edit the post, so I did the next best thing and removed the old binary linked there. To get the most recent one see...
|
Forum: Level Design
09-07-2010, 01:24 PM
|
Replies: 69
Views: 27,068
|
Forum: Birthday Forum
08-14-2010, 02:14 PM
|
Replies: 7
Views: 810
|
Forum: Level Design
08-12-2010, 02:59 PM
|
Replies: 330
Views: 697,496
An active selection always stays separate from...
An active selection always stays separate from the other layers, so if you paste something and then instantly witch to another layer, and then deselect it, it will stay on the latter layer. If you...
|
Forum: Level Design
08-12-2010, 01:05 PM
|
Replies: 330
Views: 697,496
Copy pasting should work, the moving by layers...
Copy pasting should work, the moving by layers via selection is not intended to work, and it only works if you move the selected tiles before you change the layers. Unfortunately that also makes it...
|
Forum: Level Design
08-10-2010, 01:01 PM
|
Replies: 330
Views: 697,496
Well okay that sucks, people trying layered...
Well okay that sucks, people trying layered levels with v6 mentioned it worked fine. If it doesn't then yeah, as problematic as it becomes, it makes more sense to use an actual transparent tile then....
|
Forum: Level Design
08-09-2010, 11:17 AM
|
Replies: 330
Views: 697,496
The problem with transparent tiles is that in...
The problem with transparent tiles is that in game performance is most certainly going to rapidly go down and level size up the more layers you use. Stefan did not comment on what method he prefers,...
|
Forum: Level Design
08-09-2010, 01:13 AM
|
Replies: 330
Views: 697,496
No you don't need a fully transparent tile to...
No you don't need a fully transparent tile to fill layers in the most recent version (0.2.2) anymore, if you remove any tiles on a layer above 0 they automagically turn into a transparent tile....
|
Forum: Level Design
07-29-2010, 11:06 AM
|
Replies: 330
Views: 697,496
|
Forum: Level Design
07-28-2010, 09:04 PM
|
Replies: 69
Views: 27,068
That happens if you set the graal directory to...
That happens if you set the graal directory to your home directory or something similarly silly, going to add better handling of that at some point. Until then you can always edit your preferences...
|
Forum: Level Design
07-28-2010, 10:37 AM
|
Replies: 69
Views: 27,068
Worked fine for me, good job :)
There seems to...
Worked fine for me, good job :)
There seems to be an error with gonstruct crashing when exiting which seems to be related to gtkglarea. Going to look into it at some point, just make sure to save...
|
Forum: Level Design
07-27-2010, 12:35 PM
|
Replies: 5
Views: 1,571
|
Forum: Level Design
07-27-2010, 09:41 AM
|
Replies: 5
Views: 1,571
Mh, gonstruct doesn't use gtkglext. There's two...
Mh, gonstruct doesn't use gtkglext. There's two different OpenGL extensions for GTK, gtkglarea (also just called libgtkgl in some distributions) and gtkglext. Gonstruct just uses gtkglarea 2.0, which...
|
Forum: Graal Main Forum (English)
07-26-2010, 11:01 PM
|
Replies: 1,042
Views: 446,016
|
Forum: Level Design
07-22-2010, 01:05 PM
|
Replies: 330
Views: 697,496
|
Forum: Level Design
07-21-2010, 10:29 PM
|
Replies: 330
Views: 697,496
Okay hopefully this...
Okay hopefully this (http://londeroth.org/~fry/gonstruct/gonstruct-setup-0.2.2.exe) version fixes the layer editing/selection issues.
|