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-   -   Another New Level! (https://forums.graalonline.com/forums/showthread.php?t=85596)

warriors94 05-16-2009 11:13 PM

Another New Level!
 
1 Attachment(s)
I was just bored so I made a level. It may look similar to the beach house one I made (Or atleast it does to me) but I had no intention of doing this. I'm not sure if I put in too much weed detail or not but I think it looks good.

Crono 05-17-2009 12:45 AM

As I said in the other thread...

Quote:

The level seems a little bit empty, you should try adding some walking paths. Give both the shallow and deep water some detailing. I think you could improve the foresting below the cliff, rather than having 3 trees you could join about 6-7, it'd be a cheap way to make the level look less plain and also a nice touch in my eyes.
Some of it doesn't apply but most of it does. The level overall looks empty, it needs some kind of "direction". I'd add a road leading towards the house or something. The detail is very plain and boring to look at. Try grouping your detail and using things like bushes, rocks, and mushrooms in special areas (I typically do this near trees).

On the plus side, I don't see any major tile errors. :)

Soala 05-17-2009 11:32 AM

It looks like you're just randomly filling the level with tiles you find.
+What Crono said

DustyPorViva 05-17-2009 11:56 AM

To expand on what Crono said, it really looks like everything in the grass was generated with a tool rather than placed with the benefit of the level in mind. I'm not saying you used a tool, but that the outcome is no different. You should treat your detailing as you do the rest of the level -- to make it as natural and seamless as possible, because it's not really just filler.

King homer daStupid 05-17-2009 02:51 PM

A few things to make it look less empty:
  • Derail the sand lining around the cliffs, expand the sand north.
  • Add a stone or sand path road (or both mixed together?!) going across the bottom half of the level.
  • Add more trees in the bottom half of the level, try joining them up more often.

warriors94 05-19-2009 11:51 PM

I'd just like to say that detailing was just a experiement like Xelt's detailing on isle of bane, it was a failure.

King homer daStupid 05-20-2009 12:16 AM

Quote:

Originally Posted by warriors94 (Post 1492467)
I'd just like to say that detailing was just a experiement like Xelt's detailing on isle of bane, it was a failure.

I don't know where that came from, but you're certainly in no position to insult other people's levels, especially when they're trying to help you.

Crono 05-20-2009 12:37 AM

Quote:

Originally Posted by King homer daStupid (Post 1492471)
I don't know where that came from, but you're certainly in no position to insult other people's levels, especially when they're trying to help you.

I think he means his own take at your style was a failure, not your style. :p

warriors94 05-20-2009 01:28 AM

I'm talking how you were experimenting with that awful style of detailing where you would put these gigantic spaces between them. I really didn't mean to give off any offense but sorry.

Geno 05-20-2009 08:17 AM

step your game up son this level is sub par by far

Pelikano 05-20-2009 12:39 PM

I love this level!
only way it could improve in my eyes would be some walking-paths


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