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NPCServer updates
Today all servers have been restarted. Beside some bug fixes in gserver this also brings some new stuff for npcservers:
- /scripthelp now supports wild cards (*) and can combine type names and function name / description, that means you can search for stuff like /scripthelp player*hp - added server-side support for TDrawingPanel: do temp.panel = new TDrawingPanel(), temp.panel.drawimage(0,0,"myimage.png"), temp.panel.saveimage(mynewfilename) - improved speed - added more stuff in /stats (shows memory usage) and admin-commands for analyzing the engine speed (so I can help better in certain cases) Update: - urlencode(string) - encodes urls for http GET requests (TSocket) |
- /scripthelp now supports wild cards (*) and can combine type names and function name / description, that means you can search for stuff like /scripthelp player*hp
Awesome :D |
okey, cool.
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I used to get horrible fps lag and I've noticed it's gone. did this cause this or was it just a coincidence?
if so, definitely a big difference. |
Thank you Stefan :)
Any chance this will fix Era's horrible fits of lag? |
Era has sometimes lag problems because of the memory it uses.
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:) Level Editor updates
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Ah damn, I was supposed to remind you to add the global guild messages for the toguild: command before you updated the NPC Servers again :(
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The NPC-server just stalls, and /npcshutdown takes about ten minutes, as does /npcstart. |
Great updates although I believe a new editor would be more desirable :D
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I read ":) NPCServer updates" and will one day wanna read ":) Level Editor updates" instead. It's nice that Stefan is putting some attention to Graal but...yeah. |
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I like this update Stefan, nice to see work going on :)
Flying Technology? |
If he got the level editor to support GS2.... That'd be awesome :D
Anyways, nice Stefan. The updates sure help some laggy servers. |
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Not a good thing to cron a major update :) |
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Then again this is just speculation. |
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i totally what to read that too one day. |
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