Tilelayers (For Stefan!)
This is going to be my bump thread for tilelayers support. I know it's already been mentioned but I don't want Stefan to forget to add it. Feel free to contribute with suggestions for tilelayers.
Right now, tilelayers need PHP Code:
I just want to make sure this (very necessary) functionality isn't left out of the new client. Tilelayers need to be able to draw over player! I think it would be interesting to change the tilelayer that the player is on too although I'm not sure how well it would work. That way all other layers would be nonblocking. This would enable things like bridges, balconies, etc with no scripting required. |
I support this because of the awesome abilities we could have for creating new levels!
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I support this :)
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Yes please, for convenience.
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Bridges, trees, mountain ranges...
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Hell, I dont script and even I see the use in this! :O
BumperdieBUUUUMP |
It would eliminate 30% of the images used online.
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For the children Stefan, for the children.
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Great Idea. :)
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Yes, please.
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If possible, instead of a scripting feature can't we infuse the script in to the editor as a built in component? I know you probably won't understand this, however; there are built in features already in the editor such as the flowers, there are 4 flowers on the tileset, the one top left of the tileset has a prominent part to change to the other tiles once used thus making it look like the flower is blowing in the wind. As a level designer I believe this would be easier and more efficent to add this advancement as a built in feature for everyone to use in a non difficult manner.
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I could perhaps show progress updates sometime, not sure. |
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This would be helpful
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