Applications to create playerworlds.
I never saw this discussed before, so I decided to give it a shot. What does everyone think of Graalians having to apply to be able to create a playerworld? It's a known fact that there are very very many UC servers, and that developers are running thin amongst them, which results in bad things for them. A lot of the UC servers I've seen are a waste of space, and have absolutely no chance of becoming hosted whatever.
The pros and cons I see are.. Pro(s): - With less UC servers, the developers will be less thinned out, meaning servers with competent Management will be more likely to be dev'd. - Apparently, the spam of UC servers can cause occasional lag to other servers? I'm not sure about this, but it's a rumor I picked up.. So basically, if it's true, there'd be less lag, I guess. Con(s): - It kind of takes away from the whole "PLAYERS CAN EASILY DEVELOP THEIR OWN GAME!!!" bit. - Graal would lose money selling less useless servers, which probably means we'd have to pay more Euros to buy accounts :[ An application would most likely ask about the Manager/Owner's past experiances in developing, their development skills, the server plans/ideas, and who they'd already have working for them, and what they are capable of. Not sure if it's a good or bad idea, so I was wondering what others thought. |
Lag? Just use the money to upgrade the server machines.
|
Quote:
|
I disagree. If someone wants to create a playerworld, they should be allowed to. CJ makes more money this way anyway, so it won't change.
Maybe applications for someone who can't afford to buy a server, though. |
Quote:
|
Problem is, if they start putting standards into purchasing a server then there will be probably no UC servers. Meaning no income, meaning raised prices for those who don't want to own a server(the players).
|
Quote:
Quote:
If the number of UC servers were drastically reduced I could see more developers, let alone quality ones, having to work together. I would guess this increases the chances of a quality playerworld being released. With a quality (and I mean really really really good quality) playerworld you can attract more players and have a bigger playerbase...which would mean more accounts being upgraded. I don't know. :blush: |
Crono, I asked you to help us out, you said no D: You aren't helping to fix that problem, either.
|
Quote:
|
You will be delighted to know that we are right in the process of developing an application to create playerworlds with!!
|
Quote:
|
Quote:
Quote:
Quote:
|
Quote:
Quote:
It's a good idea in theory, but beggars(Graal) can't be choosers. Even if this were to work, do you think Graal would cut quantity for quality? |
Quote:
|
Quote:
You make it too strict, and then you have very few servers. You make it too lenient and you have a minor inconvenient of having servers fill out a template of what, how and why. Like I said, there were a lot less projects back in the day before you paid for a server... because back then you HAD to come up with a decent server to get PWA to allow you to have an UC server. So in reality, this has been done before... and there were still tons of crappy servers, and a few that were worth noting. |
All times are GMT +2. The time now is 11:19 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.