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Gears Are Turning...
Guess What? A new playerworld is coming to light! The elegant and complex age of steam is coming to a server near you...someday soon! A steampunk server is currently in the works, created by Stan himself. The server is planned out, and getting started. Idea's from Aeko, Draenin, and I, have been one by one making there way into the server. And Just For The Record.... Within the game lies quite a few classes, each of them picking several professions and thus learn techniques from them over time. Maybe you could be a soldier able to sharpen his blade as he prepares potions for the battle? Or, one could be the craftor, building and improving on things with steam. Get your guns, swords, and dancing shoes ready, because you'll need them all when you visit this server! The server of course is still being developed, and could use all the help it could get... Of course, I myself have just been doing all scripting with very, very little to no graphical or level help at all. So, I more than likely won't have any graphics to prove what work I HAVE gotten done. All I can do is show you functioning code. So of course, if you want to help with this project, contact Stan! Stan could be found on Ardeo, or: thekidstan (AIM) or [email protected] (MSN). |
So? Where is the functioning code?
Edit: Also what is the deal with the centered text that is irritating as **** |
On the server. I'm not going to post all the code on the forums for anyone to grab at. I'd have to give you a temp rc and read rights, which I don't mind at all.
Btw, I like centered text for some reason. |
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Don't bother, if you are worried that people are going to steal your grandiose ideas and scripts, chances are they are worthless anyway.
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Also, you're still coming off as arrogant. |
Classes:
Here, I have two of the main functions of the Classes System. This system is interdependent with the Professions and Techniques Systems (which I haven't gotten around to starting today.) setClass(object, class) sets the player's class if it hasn't been set already. This is pretty much the function which will be called when a player chooses his class through an interface in-game. advanceClass(object) advances the player's class to the next possible tier from the prior class. Also, there are quite a few echos there because I just finished the Class functions NOT TOO long ago, so those were there for debugging pretty much. PHP Code:
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The first array, "scripts" is a list of functions to call when the item is applied. The second array, "scriptsparams" is a multi-dimensional array of params with each index of the array a sub-array of params that is to be sent with the function of the matching index in the "scripts" array. PHP Code:
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You're not supposed to assume that anyone wants to steal your stuff.
And if someone actually did steal your stuff its not like they would go classic with it anyways. |
Stupid character limit...
I would also like to share with you the class tier list... PHP Code:
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i think if a steampunk server is going to be designed, it should need alot of steam.
meaning sweet particle emitters. graphics are going to be the central focus of the server. so good luck with that my friend. fyi i think the class name Murderor is spelt wrong |
I like those classnames :o
hopefully you can pull them off. |
A Street Performer turning into a Noble? Holy ****!
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Edit: I just find this so cool... http://hackedgadgets.com/2007/07/30/steam-punk-watch/ |
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