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Make Chat Not Disappear
This is extremely annoying; when chat is set via player.chat, it disappears after several seconds.
!pissed!!pissed!!pissed! |
Ya it's been brought up. It's also been proposed to add a function that works exactly like actually pressing enter on the chat bar. No word as of yet :/
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Again we are ignored :( |
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This function would make the new chat system I'm making for Valikorlia work much smoother. I dislike the lack of progress and communication between Stefan and the scripters on Graal. |
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Six months is way past my ability to forgive and forget.
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What six months?
Well for authorized scripts it has always been possible, for other scripts it could easily be added (a function in -Serverlist). Question is if it should be allowed for any script to call this or if it should be protected (should filter out toall: at least I guess). |
For what reasons does it need to be protected?
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I sure wouldn't mind a frequent update to client to just add new scripting features. Little things like what is in this topic or the function I requested for GuiMLTextEditCtrl to allow the position of the cursor to be set in the text. Which would help with my custom chat system that isn't quite done. Because when pressing up or down arrow to go through the text history it sets the cursor back at the beginning of the text. I'm sure there are some other little things I forgot to mention. |
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Perhaps instead of each update making something entirely new, just make small updates (e.g. you don't have to go from v5 to v6, you can do small updates along the way, and a big release to v6). |
Yea thats what I'm saying, more frequent small updates.
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No client releases till external windows are fixed and going good, I say. But it would be nice if you could focus on converting all the Delphi stuff to C++ soon as a huge portion of the Graal community would like a scripted level editor that works nice!
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