Gani scripting?(Color changing)
What would be the most east way of makeing a gani where the player is all one color including the hats and shields and swords?
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just make a file named whatever you want, and then add this:
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It seems rather pointless to make that a gani, though, don't you think?
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What I'd do is have a clientr flag like
clientr.colors = {r,g,b,a}; And then a script like this: PHP Code:
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Dusty's player effects :) |
well, i have been working on gani scripting (working as in trying to find out what the heck a gani script is!) and i was wondering, could i just do
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I would have 4 different ganis; zoom1.gani zoom2.gani zoom3.gani zoom4.gani and then something like this in each one PHP Code:
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Of course, I would recommend having a player affects gani, and then a timeout in it, and then a player variable clientr.zoom. Something like this in the gani script. PHP Code:
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Also, thought I'd mention this, the reason you don't need //#CLIENTSIDE in a gani script is because GANI scripts are always clientside. (No, you may not use //SERVERSIDE; (yes people still does this x.x) next time I see someone do this I will break their face.) Too much ****ing code! I better get reputation for this! lol j/k |
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Well, not unless your NPC server sucks. |
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If you're on in a few hours I'll be happy to come on and help you. |
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I made one with transitional effects a long while back. You're all free to use it. You set the player's attribute to like
type min max ex 2 0 1 would make the value go back and forth between 0 and 1 (since mode 2 is back and forth mode). It covered all the good effects Put this in a gani script and make a player attribute the gani ie player.attr[15]="whatever.gani"; PHP Code:
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Ganis are the way to go with this. Hell Raven has a really good example there :). |
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