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Observor Mode
It would be nice if there is some kind of event that will be called right before a player goes into observer mode (and all code in that event block gets executed before the player actually goes into observer mode).
Something like: PHP Code:
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It's not like going into observor mode should be any different than logging out except that you don't leave the server. Or did you have a special reason? |
I would prefer Observers got disconnected or something when they go into observer mode. They disrupt events. Some of them go into observer mode when they're in a doorway, and end up blocking everyone x_x
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Yea i've ran across this problem with trials too. I was thinking you were going to say you were going to make a small arcade game Napo, for when trials go into observer mode haha.
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how bout this, NO OBSERVER? or when they go in observer mode, they get to play a game!
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In my opinion, upon observer modes annoying addition, they should have also removed the limitations trials face. You know like a REAL free trial should be? of course then they should lengthen slightly the observer-mode time but still...
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I can tell you, they're losing money with observer mode. I know a lot of people who quit buying subscriptions because observer mode was nowhere near as bad as losing items, etc.
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Scripts: there is onPlayerLogout and onPlayerLogin when a player goes into observer mode or going back to normal mode, and you can check with pl.isobserver if the player is in observer mode.
We plan to change the observer mode limitation to a more customization-based system where you can play freely but need to pay (e.g. with SMS/Phone) for customizing your character and for entering special areas or dungeons. |
Lol.
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Hum....
1) When observer mode, Ghost and invisble the player in observer mode
2) just ****ing delete this damn Bar ! |
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