Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   PlayerWorlds Main Forum (https://forums.graalonline.com/forums/forumdisplay.php?f=15)
-   -   Where do playerworlds fall? (https://forums.graalonline.com/forums/showthread.php?t=76719)

Horrified 09-10-2007 04:56 AM

Where do playerworlds fall?
 
Where do you think playerworlds usually lack in or lose the efficency in to prosper?

I say it's definitely the lack of worthy management and lack of effective workers.

PS: Don't flame a playerworld saying something like ex. "Oh well Dev unixmad failed because the staff suck", just state what you think.

PrinceOfKenshin 09-10-2007 05:30 AM

Its the players and stefan and unixmad.
The players say they want change, but they dont play it because they rather play on current servers.
Im not talking about the stefan and unixmad problem.

Inverness 09-10-2007 06:36 AM

Lack of Staff that know how to create a game. I use the term game rather than playerworld because that is how it should be treated.

DustyPorViva 09-10-2007 06:40 AM

http://img341.imageshack.us/img341/7...imelineyx2.png
(^ timeline assumes playerworld actually succeeds, majority of the time they don't)

But in all seriousness, servers fail because they're too hyped to get working on stuff without actually putting all the time that's needed into planning. Really, really good planning can shave a few years off dev time, and possibly save a good server. And I don't mean just a small .txt with little details, I mean fleshed out stuff. Sketched maps of the overworld(and perhaps even settings, along with REASONS for a town, personalities and histories of the NPCs), lots and lots of ideas, concrete plans that bring everything together, and a firm, firm idea of what you want.

If you're talking about classic servers... oh, I dunno honestly. Just something doesn't tick for me to bring me in. If I wanted to play an RPG, I'd go play one of the many better ones out there. Era is too laggy for me(I've played 3D games where lag wasn't that big of an issue for me, being on 56k). Hmm, and others just don't seem to offer much. Maybe some would be nice but they insist on ass-ugly tilesets that burn my retina's and push me away from the server. As for the 'classic-type' servers, they offer no direction. I like exploring, but I hate randomly running around doing mindless things hoping I find a quest, and then finding one only to see it's kill a bunch of baddies or push a million blocks. Then find there's nothing to do with the fullheart I gained because the server is dead.

Inverness 09-10-2007 06:50 AM

lol @ Jigga

Matt 09-10-2007 06:57 AM

There's just not enough Graal developers out there. Especially when some playerworlds restrict working on multiple playerworlds.

zokemon 09-10-2007 07:27 AM

Wow that image made me laugh so hard!

coreys 09-10-2007 02:53 PM

That was golden, Dusty.
But yeah, it depends, it's not always the same reasons and at the same time that a server fails.

Codein 09-12-2007 05:22 PM

Quote:

Originally Posted by coreys (Post 1346967)
That was golden, Dusty.
But yeah, it depends, it's not always the same reasons and at the same time that a server fails.

Aye, it's the funniest form of truth I've encountered xD

Bell 09-12-2007 06:11 PM

A picture is worth a thousand words, excellent use of graphics Dusty.

contiga 09-12-2007 10:22 PM

Way and way.. too funny! Hahahahaha

MrAnonymous_P2P 09-13-2007 03:43 PM

Niromia is gone now, one amazing server. It failed in the Development area because we bit off more than we can chew and we all just got bored of the same project.

Even though we finished the project we always seemed to find something else that needed to happened to go hosted.

If anyone questions are work ethics,Niromia probably has the most hours in only 5 constant players.

There were 2 niromian servers, one had a flaw so we got a new one.

Hours on first one:

TalonShriner:800
TheFox:500
Darkenedheart:500
Omega:300

2nd Niromia:
TalonShriner:1300
TheFox:800
Darkenedheart:400
Omega:100
Hikaru:100

Chompy 09-13-2007 08:12 PM

Quote:

Originally Posted by MrAnonymous_P2P (Post 1347528)
If anyone questions are work ethics,Niromia probably has the most hours in only 5 constant players.


Hmm, old symphonia had:

black_prince: 1300-1400
admin-playerworld acct: 1300
FlyVIP: 1200-1300
Mursle: 600-700(?)
Chompy: 300-400

that's top 5, but that was 2-3 months ago though

Tom 09-14-2007 04:58 PM

I should know this exactly seeing has ive had so many failed projects lol But i dont >.>

Bell 09-14-2007 06:58 PM

I vote for the "People get bored with it before its done" option that isn't there. Think about how many unfinished projects people have in their offline lives that are still laying around waiting to be finished.


All times are GMT +2. The time now is 09:07 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.