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Flash Impovements? How?
Hmm, is it me, or did whoever made the newsletter make a mistake?
Who KNOWS about how to even script flash into the game. *Waits for reply* Exactly, no one. Stefan, how about telling us how to script it in, commands ect.? |
Uhm, it's actually pretty easy to make it, it's explained pretty well on the wiki, but as you stated in another thread, you don't like the wiki :p
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Kay xD
It's not that I don't like the Wiki it's just confusing to me. M!ke and I wanted to know and I didn't think there were threads since it's v5 improvements, so... yeah. xD thanks PHP Code:
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Ohh so I can name it anything like "Flash1" then name another "Flash2" and so on?
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Yeah
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thanks chompinator :D
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what i want to know is if it's possible to communicate like send and recieve variables to and from the graal client into flash and vice versa?
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There is
guicontrol.setFlashVariable(varname,value) And flash games can do fscommand("event",commaparams) which is invoking an event "onEvent", e.g. function MyFlashGame.onEvent(params) { ... } commaparams is a string, parameters connected with comma, e.g. "1,2,3" |
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