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New tileset, LAT input requested.
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I am working on tiles for my server, but the landscape system isn't traditional graal, so the tiles aren't compatible, but then I figured maybe they should be, so I started converting them into a a useable graal traditional tileset.
I am not an LAT, but from what I have noticed so far, the tileset seems to allow for alot more versatility, each isometric "tile" consists of 8 traditional graal tiles in a 4 x 2, and a very unique format that makes most of them interchangable so that they still look good. I was wanting some LAT input on the screenshots, and if any LAT wants to give the tileset a whirl in the editor and tell me in depth their thoughts of how useful it would be, since I am not a LAT I can't tell. If it's no good, I will trash the traditional format idea for now so I can get back to making the tiles for my server, rather than slowing myself down making it in two seperate formats. :| Tell me whatcha think. |
Hmm did you miss some tiles joining together? ;o
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Note: Graal is so incompatibly retarded that you have to do 10 times the work just to utilize default systems, whereas designing and implementing new ones entirely takes a matter of minutes. |
lol, I like it. Gonna be like Dune?
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This is awsome raelyn! You could very well hold the future of most grall servers with those tiles! On a scale of 1 to 10 i give it a 26!
Keep up the good work sir! :cool: |
Presumably your 'non-traditional' format involves showimg-ing the tiles? Bad idea, dude.
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You might wanne look at Ragnarok... Its the "same" kind of view... might help you get idea's. :)
By the way... Nice idea, Its very original |
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I've seen it, don't talk about it, it's naughty and it will get you banned. :whatever: What I am doing is not quite in the same style though, much different, actually. :P |
Very creative, keep up the good work.
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sry u kanot tlk about other mmorpgs becuz they pwn this gam OWO I SAID IT
No seriously, :X |
It would look nice without the lines in between tiles. It still looks very nice though. :)
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Nice level Raelyn.
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:whatever: |
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Showpoly! It would be like a tileset made with MS paint Beta! |
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The claims of one heavily biased manager and inexperienced scripter are enough for you?
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I like the idea, but is it practical in any sense? No matter how you script it? I really don't know much about Gscript at all, let alone it's limitations.
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Why don't you just use a custom tileset?
I played with the isometric perspective a while ago on Significance, and then also again offline with a new body and movement script. I can't find the Significance screenshot Angel posted on here a while ago. But I took a screenshot of my offline one. If you want me to zip it up including all graphics, feel free to ask. I don't think I'll be using this any more, although I put a hell of alot of time into the sprites. |
Damn, I love that :D
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I thought about making isometric tiles when Graal first allowed multiple tilesets, but I wasn't sure how it would handle tiles that would draw over players (using npc's for that are too laggy), so I made my own isometric engine in C++. Based off Mario RPG. You can make your own levels in notepad (until I make a level editor) and it will compile them in layers. Unfortunately, I have trouble concentrating when it comes to object collision and so I have shelved the project for now.
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I am gunna be cool, like this guy Shaun, go paypal.
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Haha, I did that awhile ago, trying to raise money for something.
I just didn't remove it. |
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Nope :)
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cool really nice
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Have a function that checks if the new dx/dy are allowed Like, have them check the Z (if there is too much of a gap, then the object is too tall to step up) Also make it check to see if there just isnt a wall or an npc there XD. Its pretty basic since your dealing with an isometric system. |
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