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-   -   Clientside level.vars on GMAPs (https://forums.graalonline.com/forums/showthread.php?t=134260776)

ffcmike 10-10-2010 12:15 PM

Clientside level.vars on GMAPs
 
This is a problem I've known about for a few years so could possibly have been reported before but I couldn't find any threads regarding it so with V6 approaching thought I'd bring it up, if you set a player.level.var Clientside while on a GMAP it seems to work at first however wear off once you travel far enough away from your position at the time of the variable being set.

The obvious work-around to this is that you can accomplish the same thing without this problem by setting a player.gmap.var, however would it be possible for the level object to act the same in future?

Admins 10-11-2010 06:12 PM

On client-side the player.level is the single .nw map part, and you can access the gmap by player.gmap. On server-side it is not managing the map parts, so player.level is pointing to the gmap instead.


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