Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Feature request (https://forums.graalonline.com/forums/forumdisplay.php?f=194)
-   -   Let everyone have their own online level (https://forums.graalonline.com/forums/showthread.php?t=134259985)

DutchGuy 07-29-2010 12:52 AM

Let everyone have their own online level
 
Hey would it be possible to have every player on Graal have his own online level, accessable trough the serverlist where you normally type the name for a server and then ENTER.
For players this should work the same, only then you just type in their accountname. People can invite their own friends in their online room and not having to create a room just for any server.
Maybe its too big of a deal to realise, but I think this is an idea that Habbo works with aswell.

ffcmike 07-29-2010 12:55 AM

A chat room with swords, I like it!

DutchGuy 07-29-2010 01:02 AM

hell yer

Soala 07-29-2010 01:18 AM

1)That would be kind of useless, graal needs more content to make the players play the game, and not simply idle on it.
2)What theme would each room have? Could you add whatever you want on it? Be more precise when you explain something you want, and tell us how exactly you see it! :)
3)Discussing or advertising other mmo's (even with just saying their name) breaks the forums rules.

oo_jazz_oo 07-29-2010 01:20 AM

Well, you can already do this on UN...through the R2R's. Although, i'm not sure if they are functioning. :P

But that would basically accomplish the same thing...a room you can customize and idle in.

kia345 07-29-2010 01:29 AM

Giving players a custom level, perhaps accessible from their in game profile might be sort of cool.

iSlayer 07-29-2010 04:41 AM

But how many people would want a room? All that stuff would just make the rooms for gold members or make the prices higher! It's basicly a non dev server

kia345 07-29-2010 04:57 AM

This would actually be some appropriate for gelat purchases. Hell, buy additional levels, buy a high max amount of people allowed in. An option for guild houses to be managed like this, then they wouldn't be restricted to one server. It could all be "stored" on Login or something...


This stuff writes itself.

6Burning6Church6 07-30-2010 01:48 AM

I thought Graal had made a sandbox type dev server for people to log onto to play around with the dev tools. Wouldn't this be kinda the same thing, only cause much more server lag due to there being 1000 different hosted servers for just 1 level each?

I do like Pojo's idea to incorporate guild houses in such a manner, however, this could very easily lead to abuse through malicious scripts.

Alure1316 07-30-2010 07:17 PM

This is what made Graal go from around 300 players to 30 on each server. When playerworlds came out, and Graal stopped being "The Adventure", everyone separated and broke up into different server groups. You could say that some servers ARE actually your "chat room with swords". Most servers do not have proper content. They use events to entertain people, what happened to the real Graal? Exploring, socializing, and most importantly adventuring.

cbk1994 07-30-2010 07:26 PM

Quote:

Originally Posted by Alure1316 (Post 1590519)
This is what made Graal go from around 300 players to 30 on each server. When playerworlds came out, and Graal stopped being "The Adventure", everyone separated and broke up into different server groups. You could say that some servers ARE actually your "chat room with swords". Most servers do not have proper content. They use events to entertain people, what happened to the real Graal? Exploring, socializing, and most importantly adventuring.

Graal has changed. Forcing every Graal player onto one server is just going to make them quit.

DustyPorViva 07-30-2010 07:54 PM

Quote:

Originally Posted by Alure1316 (Post 1590519)
This is what made Graal go from around 300 players to 30 on each server. When playerworlds came out, and Graal stopped being "The Adventure", everyone separated and broke up into different server groups. You could say that some servers ARE actually your "chat room with swords". Most servers do not have proper content. They use events to entertain people, what happened to the real Graal? Exploring, socializing, and most importantly adventuring.

Graal supported multiple servers way before "Classic's" playercount dropped. You just had to know the IP, many of which were advertised in in mass PM's or player houses. Even after the serverlist was introduced servers maintained a high playercount by todays standards.

The "big drop" you're referring to had a lot to do with P2P, though it still maintained a decent playercount. Eventually prices got higher, servers still sucked, and gold servers(which were supposed to be the hook) weren't worth the money anymore.

Dnegel 08-03-2010 06:03 PM

Like habbo lol.

Crono 08-03-2010 06:13 PM

called r2r

fowlplay4 08-03-2010 08:32 PM

For a small fee you can own a server, and provide such a service.


All times are GMT +2. The time now is 09:09 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.