Suggestion: Big Gang Event
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I just got an idea, about this awesome gang event that maybe could be made for Era or New Era, not now, but maybe later?
I used alot of time on writing this, so please be serious and tell what you think and such. PS: Please read everything, dont read just small parts, it will not make sense if you read fast. Take your time, and you will understand alot more. Starting Each gang is a team, so there will be three teams. Every gang got their own base and everybody starts with nothing in their inventory (would be very hard too script, and I dont even know if it's possible). The biggest meaning of this event is that you need a plan too be able too actually win. How do we win? You win by holding the mansion base (destroy a golden chest like on KOTH), your team gets 5 points for each tenth second. You can also win by killing players on the other team, but you only get 1 point by killing one player, so controlling the manision is better and more effective. How much time we have, and how many points we need too win? The time vary's, because in the lobby the ETA chooses between 30 minutes timer- 3 hours timer (yes 3 hours, alot eh). And then the he choose the points needed too win, which could be 500p-5000p. What if I die? If you die you will respawn at your base with nothing (losing your gun and ammo), so you have too start with bad weapons again. A good reason too keep yourself alive and play good so your team can win. What is the reward?! Im unsure what the rewards should be, it may happen that there is an short event just for fun. Or there is a big and long event, where the rewards are good and every player gets something that is worth something. F.eks : BH wins and every player that was on the BH team gets: 5 ecs BB came on second place, so each player in the BB team will get something for participating and not being the worst team: 2 ecs LC came on third place and was not so lucky, but everyone on the team gets alittle reward for participating: 1 ec Now this is just an example, the prices should be the ETA's decision, he choose what the rewards are and such. Starting Guns Every gang got a part of their base called "The gun warehouse" and that warehouse got these guns:
(If i've forgotten any guns between the range then please tell me and I will fix it.) Mansion Warehouse This warehouse is supposed too be filled with alot of effective and good guns:
(If i've forgotten any guns between the range then please tell my and I will fix it.) Ammo They also have too pick up ammo in the gun warehouse, and they cant have more that f.eks 4-6 magazines. Mk23 f.eks, 25 bullets x 6 magazines = 150 bullets. 150 bullets can last for long if you dont waste them or spam at people, this would also be good so spam is useless, but skill and tactics would be the key.. Requirments
Image Examples I made an example on how the outside Gmap could be: Attachment 50902 And here's a little image that shows what some of the things on the map are. Attachment 50903 1. Blazian Bandits Side BB's Side is filled with tree's on the south side, and a beach surrounding the whole part of the land.
There is also beds and medkits there, but the medkits only heal 5hp, and the beds heals only 10hp two times slower than what they do on the beds on Era, for the sake of realism. 2. Los Carteles Side LC's Side is filled with tree's, and a beach surrounding the whole part of the land.
3. Black Holst's Side BH's Side is filled with tree's on the south side, and a beach surrounding the whole part of the land.
4. Little Isle This is a little Isle you gotta go on to get too the mansion, this Isle is filled with sandbags everywhere, so you can protect yourself from your enemies, or you can try fight them.
5. Mansion This is a big building and it is the most important place in the event, and this place will be very populated because of the good guns in the warehouse and the base you gotta hold to get points.
6. Water This water is seperating the parts of the land.
-- I think this was everything, if you got any other suggestions or such blabla then post them. ;) |
way tl:dr
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Those who read it is a maniac. |
wtf does tl:dr mean
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I, however, took the time to read it. It doesn't really sound like anything new though...just KotH with weapon restrictions. |
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Hmm yes, but there could maybe be changed alittle. Maybe each base is being controlled, pretty much like Domination on Mw2? |
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A new gang event like Cod's Domination or Headquaters would be fun. :D
Wouldn't just be a bunch of people sitting in a room and laming, would actually require tactics and moving around. |
I'm waiting for the "We'll consider it for New Era" post.
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On topic: I like the idea of restricting the guns on the map, but like you said, I'd imagine that be a ***** to script. My biggest problem with it is that, like sales said, it's basically KoTH. The only really new concept brought to the table is strict regulation of weapons and ammo. One thing though, you've got $$$ price ranges on the guns, but surely you can't charge them actual money from their account. I don't see anything in the original post about how you actually earn money. You earn a point with a kill, but no money? |
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It'd be better deducting the points that each team gain. Deduct points for guns, the better the gun, the higher the deduction. Makes the team communicate and actually use tactics. ^^ |
there is already a territories gang event (basiclly domination mw2)
LC won it a couple times awhile back but it was never hosted again because apparently its broken even though it was fine before |
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I miss it :cry::cry::cry: |
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