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Small, but annoying bug.
Hello everyone. I'm not sure if I am the only one experiencing this problem or not.
But, whenever I view someone else's profile, there's that "mute" option to check mark. Sometimes when I'm closing the profile real quick I'll click it by accident. When I go to uncheck it, it still stays checked. I'm not sure if it really does anything because I am able to receive pms from players whom I have "muted" by accident through their profile. I'm not sure if anyone else noticed it or if there is a fix to it. But, thanks to whoever replies. |
I think the Mute function is to mute anyone using their mic in-game. Unless you're a heavy user of that feature, it isn't likely to matter much to you.
However, I can't say I have ever experienced a problem like this before, not being able to uncheck a checked box. |
I didn't know people even used the in-game voice chat, lol. Does it work? I've only seen people actually try to use it like 2-3 times in my whole Graal playing history, and it's never worked for me (hearing or speaking).
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I got the mic feature to work but it's really buggy and doesn't work to the people without UDP turned on.
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i've used mic more than a couple of times before. it's not that exciting, and it usually doesn't matter that i accidentally hit mute since i don't play with any graal sounds anyways
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Well, it had just crossed my mind that there used to be a text file created within the Graal folder called "mutedaccounts.txt" at one point. I must not have muted anyone since installing Graal on this pc though so I never gave it another though, but having muted an account just now, the file appears to still get created.
If all else fails, I would give deleting the text file named "mutedaccounts.txt" in your Graal folder a go and seeing if that helps achieve what you're trying to do. |
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Thanks for your help. |
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UDP is great for games. TCP is best when information CAN NOT be missing. All fps shooters online uses UDP. Playing a FPS shooter with TCP would be a pain in the ass.
I don't even know why Graal gives us the option to use UDP I think one or the other should be forced to even it out. UDP is great for whoever. If you have a good connection your packets won't go missing, if you have a bad connection you won't skip around and be super irritating in fights. :P |
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