Preview: Tomb Quest Preparation
Not much entirely new or expected to wow people but here's a preview video showing a few things that have been prepared for the next upcoming Quest:
As usual it should be noted that this is just a test level and not something that should be expected as a final product. Bat Form is only intended for display and not something that will be possible to obtain as of yet. |
Look nice. Keep up the good work.
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Are your scripts accessible/configurable enough for LATs to create their own quests or do you have to do custom work for each quest?
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Very creative Thor well done. :)
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looking good!
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The final sound before the bat transformation sounds like a Photon Cannon from Starcraft 1 firing. Is this freely available material or could you get in trouble with that?
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I've tried searching for a video showing the photon cannon for comparison, I can't seem to find one for Starcraft 1, though having seen one for Starcraft 2 that one seemed to be very slightly similar but definitely not the same. |
I love what you're doing with Classic. This is a great foundation for quests providing these custom features are not terribly difficult to implement on a large scale. You're definitely bringing a Zelda feel not truly present before into the server. I just hope that you bring some creativity to the future quests (I was only ever able to play that ninja quest and that wasn't too great).
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It's always been the intention to gradually notch up the complexity. |
Neat as always, can't wait to work through the new quest.
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I think this looks promising, will be interesting to see the final product |
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I'm somewhat surprised with your feeling about linearity, as when you factor in certain levels only being accessible once the water is lowered, it is straight forward from the start, with the exception of one right turn you can take if you kill all of the rats for the key where that door is. This level is then also not possible to progress through without the big key.
Once the water level is lowered it's then a matter of re-visiting the same levels you already passed through, with it then being possible to enter an entirely new set of lower levels at the same place you began. It shouldn't really be a matter of figuring out what path to take, but how they combine to enable you to obtain the big key. I'm wondering if you noticed the book in the level before the rat boss? There will always be some trial and error involved in defeating the boss but I think this book should atleast in-still the idea that you need to tire it out. Maybe I should have elaborated some more on save points, they can actually be set within any bed rather than being something you find within specific places. |
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