Has there ever been a successful playerworld that didn't use default bodies/heads?
I was wondering this since as I recall there's never been one, so I started thinking that perhaps using different bodies/heads actually hurts a server (players not wanting to play a server if they can't use the look they're used to, or something).
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Well, Archaic was promising but MarkB and Blookat never followed through.
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Project Mythic is one to look out for. I think they have the best custom sprites/animations I've seen on Graal.
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I don't think it literally hurts the playerworld. I think what happens if the server expects custom sprites and because it is such a hard thing to be done, is never accomplished, and the server just stagnates waiting for them. Not only that... but has there been hardly any successful playerworlds?
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Most of the time, when someone makes custom sprites, they look extremely unprofessional. The reason we put up with Graal's sprites is because we've known them forever.
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I think the reason Graal's work is because in the end they're just copies on Zelda sprites... which everybody knows and hardly ever complains about.
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Crono's opinion:
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I prefer custom bodies when it comes to making ganis because the classic body is so limited.
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I wonder how limited the classic body would be if someone took it and separated the arms and feet from the body.
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Of course! :P
But, if I'd ever go through the trouble of breaking apart the default bodies, I'd be sure to add in anything else I needed as well. |
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