TDrawingPanel.image
Allows a scripter to use TDrawingPanel.image as... well, an image, directly from the panel, instead of forcing the scripter to save the image first and use it(which doesn't even work because of the way Graal handles new images, I believe). Saving an image can take a moment, and if the panel is already rendering a drawn image, why shouldn't we be able to use it as such?
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Bump.
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