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Community Scripting Project
Remember when I was working on the DR Computer? It was able to send in game email, chat, had some web browser functions, games, and more? Well, I was thinking, what if we made something like that?
It wouldn't need graphics, or to be called a computer though. Just a bunch of utilities you could get to from Graal, via a keyboard shortcut. Press some button, and up pops this assistant. No need to open another program. It could have minigames, chat, a calculator, text editor, maybe even integrate scripting and staff tools into it. Instead of pressing F7 for the playerlist, F6 for the RC, F5 for the level, and F4 for the editor, why not have all those be part of this assistant, and accessible from one button? People would be able to assign keyboard shortcuts for the functions they use the most. We'd all design a few functions, and one main one. It would be integrated into the graal client eventually (if we do it well enough). What do you think? Want to start claiming functions and classes to make? |
Sounds interesting. :p I'd claim something if I knew what you're looking to include.
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Calculators, player image changers (setbody, save slots, etc).
Basically, all the utilities you find on servers, in one place. As well as some utilities you'd find on a computer, like a notepad, calculator, etc. |
Valikorlia has a notepad. It could be touched up to allow users more than one file... with Inverness' permission, of course.
I have a music playlist that I've been wanting to completely redo. |
Hmm, interesting.
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If anything the community should focus on something that is actually useful to most playerworlds or people wanting to create playerworlds, or on just documentation/learning material.
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We could document the entire project and release the scripts as open-source.
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How does that help someone who wants to make a playerworld? Playerworlds need quests and ****, not an ad hoc informally-specified bug-ridden slow implementation of half of a desktop environment.
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I agree with Loriel, try replicating the defaults that Stefan wont release so playerworlds have that rather than the generally untouchable, or some decent baddies.
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I want a baddy script so I don't have to try to make it myself.
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^ The exact reason why entire servers shouldn't be made open-source.
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The one above it. Inverness'.
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A project like this would (a) provide examples of coding techniques and (b) provide a useful, extra feature to the Graal client. What's so bad about that? If you think providing baddy scripts is useful, then go ahead and do it. Why say that something like this shouldn't happen just because it doesn't provide any core server systems? |
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I am not saying you do not get to run your pet project, I am just saying your time would be better spent elsewhere. |
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If someone wants to create their own playerworld instead of helping someone else, that's fine. That doesn't mean we should make their server for them. |
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How about you all just make your own server together (NOT SEPARATE, TOGETHER!)
And with a good idea it could actually go somewhere >.> |
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With everyone contributing, it would be open source (all on the forums) for all servers to use. It won't be things that people will want for server content (movement systems, etc), but they will be useful as utilities and learning tools.
It would be an interesting way to improve the functionality of graal, without waiting for a new version. |
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