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Graal v5 for Nintendo DS.
When mentioning all the new Gv5 Features and such, Stefan had this to say,
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The Nintendo DS is Wifi compatible but you should concentrate on offline gaming just as much as online gaming. Just giving ideas. =] Anyone agree? |
I dont think graal is a viable product when it comes to the main stream..
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It can be it just needs more man-power I guess you could say? The GBC version of Graal was weird but it got the main points out. I would buy it for the DS!
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=] What's GBC?? Graal was for GameBoy Color?!
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Yeah Graal had a Demo for the GBC :P I think the Games RAM is on the internet somewhere, if you have an GBC emulator you can play it.
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A full running version of v5 will not be that simple on DS. The DS only has 4 MByte RAM.
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then let the user decide what should be in, better yet let us make the levels, since we are actually the ones providing graal with gameplay.
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I agree. Let us try Stefan, we're more than willing and it'll be your name on the 'Credits' anyways!!
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If you have internet that's wireless you already have internet on the Wii. WII FTW! But instead have it full version since a demo would suck for Wii. :p:p:D |
Wii would be more difficult, it would need to have a LOT more things than it does now, DS would be MUCH easier. I, along with many people, have a big TV, this, and even Graal 3D would look terrible on anything much bigger than a 20" screen.
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Graal isn't really suitable for the mainstream market. I'd say release Graal 3D (from the looks of the graphics currently, it would fit perfectly on the DS) for it, and keep some type of PvP or whatever, but graal is best suited to stay on a computer. G3D, since we know nothing of it's commands, should work perfectly with the DS.
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Theres pages of documentations on Graal3d on both Graal wikis, we know most of the commands there just not available to us. And why should Graal try to become Mainstream? The have the potential in my opinion.
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"Because Torque X was written in C# and XNA, you can CodeOnce in C#, then run your game in Windows or on your very own retail XBox 360 using XNA Game Studio Express and the XNA Creators Club." |
Graal on the PSP would be sooo much better... ;0
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And Graal isn't gonna run on a DS with 4 MB RAM. |
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Thats pathetic, they can fit a gig on one stick easily, with 8 chips per stick of RAM each with 128 MB, and they couldn't fit something like that into the DS? Or maybe even if it did have enough memory, the processing power would probably be lacking, same with resolution.
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Graal doesn't have the support to make it onto a platform system, I believe.
Who the hell COULD or WOULD just make a game for free? Lol, DS or PSP (maybe) although, anyone of us would work on those for free, I'm sure. Space-wise. You, obviously, don't put ALL the images we have now. You can limit it. And if you're going to make it for online use, as well, limit the amount of levels 2-4 people can share. =] Like a small GMAP you can edit and add things to. |
Bah PSP sucks, If you barely bump it, the thing shatters. and it's not all that better than the DS.
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Technically the PSP is much more advanced, it's better than a PS2 which says a lot. On DS there a lot of nice games though, there is the touch-screen which makes it possible to make some special games which are not possible on the PSP, and it's overall more a game platform, loading of games is instant most of the time while the PSP is more like a PC where it takes some moments to load games or new maps. Both platforms are quite interesting, it almost looks like that they are replacing the stationary game consoles (PS3 etc.) in the future.
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Pictochat owns everything the PSP has to offer. I tried a PSP and the way the controls felt just seemed wrong. But for putting Graal on the DS you could take the original Graal the Adventure and break it up into seperate files so it wouldn't be too big. A good amount of people I know have flash cards for thier DS meaning you can store information from the computer onto them.
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But even still, you mean to tell me that you couldn't compile a make of Graal to work on the DS when I can play 3D N64 ports like Mario 64 and Diddy Kong Racing? 0.o I must not be understanding how this works. |
Yeah, c'mon Stefan! Please try again!! For me? <3 lol Graal DS would so be, for the rest of my life, my favorite game! xD
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Isn't being able to chat one of the main aspects of graal ? Without a keyboard.. what is there to do ?
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http://upload.wikimedia.org/wikipedi.../Pictochat.png I find it very easy to type on my DS. |
The DS is already home to a few touchscreen keyboard games. It would work out pretty nicely if the screen didn't require the tiny stylus to press the tiny keyboard buttons.
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You people should pay more attention. My main focus is not to get it online, but to make an offline game (with MAYBE an online-feature). My main focus is to attract people to the real game BY USING the DS game. =]
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An offline adventure game would just get lost in the ranks. Especially with games like Phantom Hourglass up against it. |
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I don't know if Graal's servers will be used to have 10k+ players online, considering the normal playercount, and how everything was made to be very little players, like events (I mean, all of the events I've played/seen are built for 10-20 players!). Servers would have to be a LOT more dedicated with events, as well. Applications would have to be removed (who works for free and wants to read 500+ applications for a FAQ or ET hiring?), Mass messages would be insane lag for those who keep it on, Staff would have to be forced to hire more because of such thriving numbers (and most of these players will have to get skills they'll need a year to get experience for; like GS2 and Graphics are skills very few take on succesfully, although jobs like GANIs and Levels will grow pretty simply), and then when we have all these playerse eventually staff will be begging for the horrible <b>pay</b> for all the work they're doing for so many players. It could work, but it would change graal. A lot. It would become v6 from all the changes (instead of 5.*.*.*) |
Lol...not possible. The DS doesn't have a hardrive. It'll be difficult to fit so much onto a cartdrige. MMO isn't possible (unless it's something similar to Animal Crossing) and that gets boring after a while, lol.
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no kthxbai
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umm I haev a reason it couldn't be played on the Wii or DS, it would need some kind of control for the stylus, and how, just HOW would it work on the wii with it's remote? I think it should be an Xbox Live game even though I don't have Xbox Liveunless someone is willing to be genorous...
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And why not make serveral cartridges like Graal: Unholy Nation or Graal: Zone etc ;] |
This is getting no where. STEFAN, please just make it, however you'd like. I'd be willing to help anyways I can. =]
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make it for Xbox 360 >.< and then make exspansion packs for more servers :D
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