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-   -   Achievement System (https://forums.graalonline.com/forums/showthread.php?t=134268944)

Kohola_KinG 12-22-2013 03:36 AM

Achievement System
 
This is one of the best updates i have seen on era, created by Sage himself and left unfinished when he resigned. It was down to the management to release a shop so people could spend their coins and to keep adding new achievements. Why has this not happened yet? I remember asking Zao would the coin shop be released and he said no? Why not?

Why release something and then not finish it? How unprofessional can you be. :confused:

People has worked hard to earn their coins and cannot spend them. If you didn't want to finish it, why didn't you remove it?

We want to see this finished, so why not finish it?

-HateD- 12-22-2013 04:51 AM

Hasn't it been part of the game for like months now? With no shop or anything else. This was possibly the best update in the past year, and left so much expansion and potential to be had. The bare bones of it is there, and specifics can definitely be scripted. I don't see why it's still there if nothing is going to come of it though that's just stupid and unprofessional.

Godzilla 12-22-2013 05:03 AM

Is this not repeat behavior of every staff team? Why are you so surprised?

Supaman771 12-22-2013 05:36 AM

Sage left because a Management change, wasn't his fault.

I was the only other one who kinda worked with him and kept adding achievements and stuff, but I quit too. So, I doubt the people left even know how to modify it.

Though Sage tends to rejoin the team often he has never been one to finish anything. Perhaps some courageous soul could come along and save this system, though I doubt it; cause imo the entire concept is flawed.
That in, it is a non-renewable currency. Get all the achievements? Buy something with the coins? GG... can't buy anything else, can't get more coins, everyone gets basically the same prize since the coin limit is the same: thus it's worthless.

I honestly don't see a way to correct that flaw without an unlimited supply of achievements added constantly (never gonna happen).

Kohola_KinG 12-22-2013 05:40 AM

Quote:

Originally Posted by Supaman771 (Post 1724374)
Sage left because a Management change, wasn't his fault.

I was the only other one who kinda worked with him and kept adding achievements and stuff, but I quit too. So, I doubt the people left even know how to modify it.

Though Sage tends to rejoin the team often he has never been one to finish anything. Perhaps some courageous soul could come along and save this system, though I doubt it; cause imo the entire concept is flawed.
That in, it is a non-renewable currency. Get all the achievements? Buy something with the coins? GG... can't buy anything else, can't get more coins, everyone gets basically the same prize since the coin limit is the same: thus it's worthless.

I honestly don't see a way to correct that flaw without an unlimited supply of achievements added constantly (never gonna happen).

I'm not blaming Sage either. They either need to finish what they started or remove it and compensate people for their coins they earned.

Fiberwyre_P2P 12-22-2013 06:25 AM

Quote:

Originally Posted by Kohola_KinG (Post 1724375)
I'm not blaming Sage either. They either need to finish what they started or remove it and compensate people for their coins they earned.

No they don't. Your sense of entitlement astonishes me.
And I thought that was predominantly an American quality.

You don't do achievements on Steam, Xbox Live, PSN, or any other game/platform expecting some sort of in-game reward, do you?

Rogue is right, and I've been saying exactly what he said for a while now.
Achievement coins as a currency is inherently flawed.

Godzilla 12-22-2013 06:56 AM

Achievements should have one purpose; banter rights.

"Lol, noob you don't even have all the achievements, look at me, I'm awesome and have them all"

I agree with Fiber on this one, you don't do achievements on other games expecting an in-game compensation for it right? Why should Era be different?

Your only argument is; "We were promised this, we were promised that" but that's the Era staff team, get used to it, they come in flocks of high-talk and low-action.

Kohola_KinG 12-22-2013 08:57 AM

Quote:

Originally Posted by Fiberwyre_P2P (Post 1724376)
No they don't. Your sense of entitlement astonishes me.
And I thought that was predominantly an American quality.

You don't do achievements on Steam, Xbox Live, PSN, or any other game/platform expecting some sort of in-game reward, do you?

Rogue is right, and I've been saying exactly what he said for a while now.
Achievement coins as a currency is inherently flawed.

I would have agreed but like i said, they already gave out a reward and told people they will be used to spend things on. Why release something with that intention behind it and then change it because you say it wont work. So why release something that won't work then, failure on staff's end?

We have coins in our inventory that we can not remove or do anything with. Like i said, either give us something to spend them on or remove them. Is that to hard to understand?

Also you could do things with the coins easily, you guys just don't think outside the box. Why not host a monthly auction where people can use their coins in an auction to win some items with them, they go back and earn more achievements waiting for the next auction. That's an idea i thought of in the space of 30 seconds. You have a brain, please use it.

-HateD- 12-27-2013 09:45 PM

What happens when we run out of achievements and coins and stuff to spend them on?!
another update.
Nothing is going to last forever on era why would you expect that? The achievements will make us have fun for a bit with a temporary goal. Same with ECs and other stuff.

GanNing 12-27-2013 10:13 PM

I think there are only two achievements that actually give you more than just coins: Rock Eater and Shell Sensei.

Frankie 12-28-2013 02:25 AM

why not introduce weekly achievements?

earn x amount of kills
earn x amount of gang points
dig x amount of shells

in a week period:
earn 50 kills, get one achievement coin.
earn 150 kills, get 2 achievement coins.
earn 300 kills, get 3 achievement coins.

after the week is over, it resets.

"permanent" achievements will be worth a lot more, but you will still be able to replenish your coins through weekly rewards. wouldn't be a bad idea.

-HateD- 12-28-2013 06:48 AM

Why are you so smart Frankie

Kohola_KinG 12-28-2013 07:37 PM

Probably wasting our time with these threads as our manager doesn't even acknowledge the forums.

Godzilla 12-29-2013 01:30 AM

Quote:

Originally Posted by Kohola_KinG (Post 1724606)
Probably wasting our time with these threads as our manager doesn't even acknowledge the forums.

This management was nothing under 5 months ago, barely even players that contributed anything. I dislike how people lose their background when they become staff, It really grinds my gears. They automatically become a douche-bag because they become big-headed.

Fiberwyre_P2P 12-29-2013 07:53 PM

Quote:

Originally Posted by Frankie (Post 1724592)
why not introduce weekly achievements?

earn x amount of kills
earn x amount of gang points
dig x amount of shells

in a week period:
earn 50 kills, get one achievement coin.
earn 150 kills, get 2 achievement coins.
earn 300 kills, get 3 achievement coins.

after the week is over, it resets.

"permanent" achievements will be worth a lot more, but you will still be able to replenish your coins through weekly rewards. wouldn't be a bad idea.

A problem I see with what you're suggesting is that there are already permanent achievements, people have already earned them, and a lot of them don't give much more than 1, 2, or 3 coins. Changing the amount of coins they give you would be a hassle.

Supaman771 12-29-2013 08:58 PM

Quote:

Originally Posted by Fiberwyre_P2P (Post 1724663)
A problem I see with what you're suggesting is that there are already permanent achievements, people have already earned them, and a lot of them don't give much more than 1, 2, or 3 coins. Changing the amount of coins they give you would be a hassle.

To be completely honest, the current rewards aren't even thought out or anything. We never considered the costs of the prizes, or how many achievements would be added, etc. I was simply told to just rename some files and think of random things to 'fill it out' for a default release.

The ones I made up, almost all were either the 5 coin default cause I didn't change it, or some randomass number like 40/75/90.. while the ones Sage wrote up are all like 10/15/20/25, it inherently isn't balanced for lack of better terminology.

Beyond this, adding cumulative achievements for existing things (like mining/jobs/events) won't work because you have to manually add a new line checking that achievement and it would ignore any previous progress of similar ones. Ex. If I added a 10k rock one, and you already have the 5k rock one, you'd still have to mine 10k rocks.

Further beyond this, as stated prior, no one on the current team knows how to do any of this. I believe it was released prematurely and is just gathering dust now because these reasons. I mean half of the default ones still don't have icons.

The best route, imho, is to just turn it off & reset the progress/coins until someone can properly launch it.

shrimps 12-29-2013 11:55 PM

Quote:

Originally Posted by Supaman771 (Post 1724671)
The best route, imho, is to just turn it off & reset the progress/coins until someone can properly launch it.

I agree

Zongui 01-01-2014 03:17 AM

just host an auction. i remember there was an auction that involved halloween coins instead of cash. this auction would be similar to that. that way people can spend their coins on items. i don't know how long it took to setup that halloween coin option, so nvm if it is too much trouble.

Godzilla 01-01-2014 08:12 AM

Quote:

Originally Posted by Zongui (Post 1724769)
just host an auction. i remember there was an auction that involved halloween coins instead of cash. this auction would be similar to that. that way people can spend their coins on items. i don't know how long it took to setup that halloween coin option, so nvm if it is too much trouble.

Your problem with that is; If 5 people all did all of the achievements they are screwed, it's basically whoever bids all of the coins first because they would have the exact amount of coins.

They need to disable and remove the coins until the system is actually life-time function-able, it's basically just another banter right over new players right now.

Zongui 01-01-2014 08:28 AM

Quote:

Originally Posted by Godzilla (Post 1724774)
Your problem with that is; If 5 people all did all of the achievements they are screwed, it's basically whoever bids all of the coins first because they would have the exact amount of coins.

They need to disable and remove the coins until the system is actually life-time function-able, it's basically just another banter right over new players right now.

yeah that could be a problem, but i am guessing that not everyone has the same number of coins just like not everyone had the same number of halloween coins. i think most people on era have different amount of coins. there would be multiple items up for auction, just like with the halloween auction. if someone wants to bid a certain # of coins on an item, then let that person use up his coins on that item. someone else can bid whatever amount of coins on the next item and so on.

just like with the halloween auction, there were 3 or 4 pumpkin bows that were put up. people who had coins bid on them, and they all went for different values each time. same would happen with the achievement coins.

there are people on era with 900+ coins and others with a lot less. i think i have about 50 coins. lord knows they have given us enough time to rack of the coins (the achievement system came out back in august). just like with the halloween auction, the people who spent the most time doing the quest were rewarded with a lot of coins. the people who spent a lot of time getting achievements will be rewarded as well.

Godzilla 01-01-2014 09:58 AM

Quote:

Originally Posted by Zongui (Post 1724775)
yeah that could be a problem, but i am guessing that not everyone has the same number of coins just like not everyone had the same number of halloween coins. i think most people on era have different amount of coins. there would be multiple items up for auction, just like with the halloween auction. if someone wants to bid a certain # of coins on an item, then let that person use up his coins on that item. someone else can bid whatever amount of coins on the next item and so on.

just like with the halloween auction, there were 3 or 4 pumpkin bows that were put up. people who had coins bid on them, and they all went for different values each time. same would happen with the achievement coins.

there are people on era with 900+ coins and others with a lot less. i think i have about 50 coins. lord knows they have given us enough time to rack of the coins (the achievement system came out back in august). just like with the halloween auction, the people who spent the most time doing the quest were rewarded with a lot of coins. the people who spent a lot of time getting achievements will be rewarded as well.

Halloween coins were based off of other items you collected for EACH kill, meaning there was an endless amount of coins you could of obtain.

There is no reset in the achievements, you don't have an endless possibility, at some point you hit the nail on the head and have all achievements and maximum amount of coins, thus making auctions biased in a lot of angles.

Zongui 01-01-2014 10:07 AM

oh i didn't know that about halloween coins. i never did the quest. nvm.

Kohola_KinG 01-01-2014 12:38 PM

Quote:

Originally Posted by Godzilla (Post 1724774)
Your problem with that is; If 5 people all did all of the achievements they are screwed, it's basically whoever bids all of the coins first because they would have the exact amount of coins.

They need to disable and remove the coins until the system is actually life-time function-able, it's basically just another banter right over new players right now.

No not everyone will have the same coins just because they have the same achievements. Not everyone will have completed the same amount of achievements as others. So in that term, that is not correct.

Fiberwyre_P2P 01-01-2014 09:11 PM

Quote:

Originally Posted by Kohola_KinG (Post 1724786)
No not everyone will have the same coins just because they have the same achievements. Not everyone will have completed the same amount of achievements as others. So in that term, that is not correct.

I hope you don't actually think you're right in saying that.

Godzilla 01-02-2014 01:38 AM

Quote:

Originally Posted by Fiberwyre_P2P (Post 1724799)
I hope you don't actually think you're right in saying that.

You see, I can't log onto Era so I go off of what people are saying on the forums but I was sure that I was correct with the way Rogue described how he made the system with Sage.

Kohola_KinG 01-02-2014 01:23 PM

Quote:

Originally Posted by Fiberwyre_P2P (Post 1724799)
I hope you don't actually think you're right in saying that.

I know i am right. O.o Everyone has the same achievements but not everyone will have achieved them.

Godzilla 01-02-2014 01:39 PM

Quote:

Originally Posted by Kohola_KinG (Post 1724817)
I know i am right. O.o Everyone has the same achievements but not everyone will have achieved them.

Then you're wrong for calling me wrong, re-read what I stated;

Me and Fiber do 5 achievements, each achievement gives us 5 coins we both have 25 coins.

You put an auction up for a flak cannon in achievement coins, fiber bids 25 coins straight away and I can no longer bid higher than him forcing him to win. In theory for the right item, whoever bids all of the achievement coins will win instantly.

Kohola_KinG 01-02-2014 01:58 PM

Quote:

Originally Posted by Godzilla (Post 1724818)
Then you're wrong for calling me wrong, re-read what I stated;

Me and Fiber do 5 achievements, each achievement gives us 5 coins we both have 25 coins.

You put an auction up for a flak cannon in achievement coins, fiber bids 25 coins straight away and I can no longer bid higher than him forcing him to win. In theory for the right item, whoever bids all of the achievement coins will win instantly.

Your fault for only doing 5 achievements, there is more than 5 achievements. If you want to outbid him go do more achievements then you will have more coins... That's like saying if there was an EC auction... If you won 5 events and fiber won 5 events then you couldn't outbid him because you both only won 5, to bad, you should of won more.

Also if you do have the same amount of coins, if you didn't bid first then again, to bad.

Godzilla 01-02-2014 03:00 PM

Quote:

Originally Posted by Kohola_KinG (Post 1724819)
Your fault for only doing 5 achievements, there is more than 5 achievements. If you want to outbid him go do more achievements then you will have more coins... That's like saying if there was an EC auction... If you won 5 events and fiber won 5 events then you couldn't outbid him because you both only won 5, to bad, you should of won more.

Also if you do have the same amount of coins, if you didn't bid first then again, to bad.

You're so stupid, I'm stating a scenario, you're not following the scenario.

Also, there is an unlimited amount of events, at some point you will hit the the nail on the head of having ALL of the achievements, thus making an auction pointless because people will either have the same amount of coins (having done all the achievements) or less coins for not doing them all, making an auction biased in many ways.

Kohola_KinG 01-02-2014 03:26 PM

Quote:

Originally Posted by Godzilla (Post 1724820)
You're so stupid, I'm stating a scenario, you're not following the scenario.

Also, there is an unlimited amount of events, at some point you will hit the the nail on the head of having ALL of the achievements, thus making an auction pointless because people will either have the same amount of coins (having done all the achievements) or less coins for not doing them all, making an auction biased in many ways.


You are stating a scenario but i give reasons why that scenario can work. You won't have all of the achievements because the achievement system is designed that you can keep adding new achievements and you can have unlimited achievements like earning so many x kills per week and keep gaining new coins. Therefore, it can work.

Godzilla 01-02-2014 03:49 PM

Quote:

Originally Posted by Kohola_KinG (Post 1724821)
You are stating a scenario but i give reasons why that scenario can work. You won't have all of the achievements because the achievement system is designed that you can keep adding new achievements and you can have unlimited achievements like earning so many x kills per week and keep gaining new coins. Therefore, it can work.

Have you been reading your thread? The system will most likely be removed and the kid asked to use the current coins as another currency for auctions.

Kohola_KinG 01-02-2014 04:07 PM

Quote:

Originally Posted by Godzilla (Post 1724823)
Have you been reading your thread? The system will most likely be removed and the kid asked to use the current coins as another currency for auctions.

What has reading my thread got to do with our debate? I was giving you reasons as to why it could work. I know it's doable, i know how to make it work but it's just to much work for certain individuals.

I'll also repeat, if nothing is going to happen then please remove these ugly coins out of our inventory.

Zongui 01-02-2014 08:39 PM

what items would they put up in the auction? if they did make the shop, what items would they put in it? when I was thinking about the auction idea, I was trying to think of what items to put up for auction. even with the shop idea, I still wouldn't know what items to put in there. I guess any items will do though, because some people (like me) just want to use these coins already.

also, the auction idea is good if you combine it with frankie's idea. host an auction once a month or every other month, or make the shop.


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