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-   -   Can we phase out v5 yet? (https://forums.graalonline.com/forums/showthread.php?t=134265691)

cbk1994 02-04-2012 10:22 AM

Can we phase out v5 yet?
 
It's been years since the last stable client release, and many players are still using v5, which prevents scripters from using the latest features in the new clients. I don't want to be too optimistic, but can we please make it a goal to phase out v5 some time in 2012? This is getting a bit ridiculous.

Andre2006 02-04-2012 10:35 AM

I'm still using V5 for the sole reason that the player list is 10 times better. My PMs don't minimize when I click somewhere else on the screen with an open message window.

Emera 02-04-2012 01:53 PM

I agree. V6 is more than able to do anything the V5 client does, and also has new features built into it that players should be using. For a client to be in its BETA stage after a full year of release, it's getting a little silly. If it's capable then it should be introduced. The remaining reported bugs on the forums aren't really extreme ones and we can surely live without them until they're patched.

Crono 02-04-2012 02:54 PM

give us back the "windows" playerlist and we're good

Emera 02-04-2012 02:58 PM

Quote:

Originally Posted by Crono (Post 1683607)
give us back the "windows" playerlist and we're good

I liked the old playerlist too <3

Admins 02-04-2012 03:30 PM

Can you explain why the v5 player list is better: look, or easier selecting of players, etc. ?

NicoX 02-04-2012 03:33 PM

I like the v6 more. I dont know why you ppl keep staying at this ****ty v5 list...

Emera 02-04-2012 03:34 PM

Quote:

Originally Posted by Stefan (Post 1683614)
Can you explain why the v5 player list is better: look, or easier selecting of players, etc. ?

The look of it, how it doesn't resize whenever you move it and it's a little clearer against the white background of it.

Andre2006 02-04-2012 03:43 PM

Quote:

Originally Posted by Stefan (Post 1683614)
Can you explain why the v5 player list is better: look, or easier selecting of players, etc. ?

The old player list doesn't minimize my open message box when I cick somewhere else on the screen (ex, if I am opening up more than one mass message) It's a lot easier selecting players, and the look is better, I personally don't like the blue.

I like how you can send a mass message to everyone on the server by pressing a button on the new player list, but 9 out of 10 times I want to select the players myself, if I want to avoid certain people and that is much more easier on the old player list.

Crono 02-04-2012 03:54 PM

1 Attachment(s)
Quote:

Originally Posted by Stefan (Post 1683614)
Can you explain why the v5 player list is better: look, or easier selecting of players, etc. ?

I like the fact that on v5 I don't have to change my entire theme just so the playerlist can have a better color combo, black text on grey background is very easy to read.

The font seems to be slightly different (smaller?), making it harder to read compared to the v5.

One of the biggest deals for me, though, are the tabs. I like how on v5 the tabs stand out so much. They are bolded, have a radically different color, and have those big line breaks. On v6 they're just a different color and blend in too much.

Overall it would be nice if we could have the old playerlist look back and have the pm windows themed to match it without having to change our entire theme.

TSAdmin 02-04-2012 04:01 PM

Quote:

Originally Posted by Andre2006 (Post 1683617)
The old player list doesn't minimize my open message box when I cick somewhere else on the screen (ex, if I am opening up more than one mass message) It's a lot easier selecting players, and the look is better, I personally don't like the blue.

I like how you can send a mass message to everyone on the server by pressing a button on the new player list, but 9 out of 10 times I want to select the players myself, if I want to avoid certain people and that is much more easier on the old player list.

Have you tried using the external playerlist option instead? It sounds like what you're after is this:

http://i.imgur.com/0PcRrl.png

and this:

http://i.imgur.com/aElI9l.png

Which are both already in V6 (Obviously, since I just screen captured it). Unless I'm mistaken in what you're trying to achieve. If I am mistaken, chances are it's probably going to be unclear to Stefan as well. Perhaps you could do a v5-v6 comparison to demonstrate your desired functionality?

The look, on the other hand, is another issue. I know it sucks having to use a theme to get a desired readable text and background.

xXziroXx 02-04-2012 04:10 PM

Theme functionality is probably one of the worst ideas every intergrated into Graal, it would be a lot better with just one universal look (and please not that ugly toon or blue theme).

Andre2006 02-04-2012 04:33 PM

3 Attachment(s)
Quote:

Originally Posted by TSAdmin (Post 1683620)
Images and stuff ;]

I want to be able to select certain people like you did to avoid certain players, and that doesn't work for me on V6 but it does on V5, the problem where if I had a message box open and clicked somewhere else on my screen it would minimize the message seem to be fixed now.

I don't want the messages to clutter my taskbar like in your images, and when I have more than one message box open at a time they all stay in the center of the screen so I can answer them one by one.

This is how I want it v.

Attachment 54262

The only thing I'm missing is an option to remove the S (sends messages if a message box is open) because I walk with WASD.

ffcmike 02-04-2012 10:00 PM

I'm actually glad that V6 isn't being rushed as there's still quite a lot of bugs and inconveniences which need to be fixed. But yes the supposed release has gone awfully quiet for something which was publicly stated to be imminent over 6 months ago.

fowlplay4 02-04-2012 11:29 PM

I want a check box added to the downloads window so I don't have to see it every ****ing time I log on a server.

An actual native option for GUIs not those "like native" themes/skins with the photo shop tutorial buttons. Alternatively an actual native GUI theme/skin would also work.

There needs to be two options as well:

Default Theme for Internal Windows
Default Theme for External Windows

Better bug tracking, because it's a ****ing nightmare trying to point out and keep track of bugs in a single forum thread.

skillmaster19 02-05-2012 01:30 AM

I use v5 because the v6 client takes like 10 minutes to start up for some reason unless I delete game config. It even sits at 0% cpu usage and like 8-10k memory as well without doing anything and randomly pops up when I already forgot about it. Also the v6 playerlist is awful, and the client itself has a few strange bugs.

Stephen 02-05-2012 01:39 AM

Quote:

Originally Posted by Stefan (Post 1683614)
Can you explain why the v5 player list is better: look, or easier selecting of players, etc. ?

My only qualms with the scripted player list is that the behavior is not consistent. I expect PMs to center when I open them, however half the time they tile.

Additionally, if I begin clicking PMs quickly on the playerlist the action of opening a PM changes to a single-click activity rather than double click. As a result, I often open a NEW PM with someone who has not previously messaged me. This is exacerbated by the sporadic window position.

smirt362 02-05-2012 02:58 AM

Anyone else get a weird bug with the v6 playerlist where the location of two people on your list, be they on RC and on client, or just happen to have the same name, randomly alternate positions back and forth?

Emera 02-05-2012 03:17 AM

Quote:

Originally Posted by smirt362 (Post 1683661)
Anyone else get a weird bug with the v6 playerlist where the location of two people on your list, be they on RC and on client, or just happen to have the same name, randomly alternate positions back and forth?

Yes, It's horrible and annoying when I'm trying to message somebody.

cbk1994 02-05-2012 03:39 AM

Quote:

Originally Posted by fowlplay4 (Post 1683654)
Better bug tracking, because it's a ****ing nightmare trying to point out and keep track of bugs in a single forum thread.

If only there was some project management extension for vBulletin that would let players post, comment, and vote on issues and feature requests.

Crow 02-05-2012 02:16 PM

Quote:

Originally Posted by cbk1994 (Post 1683663)
If only there was some project management extension for vBulletin that would let players post, comment, and vote on issues and feature requests.

Oh the irony :blush:

MattKan 02-05-2012 05:27 PM

It's annoying how we're being pretty much forced to use the beta because there's better functionality on all servers with it. It'"beta" should work by now.)

There's just too many random bugs that happen randomly for the beta to be flagged otherwise.

scriptless 02-06-2012 03:31 AM

Quote:

Originally Posted by MattKan (Post 1683706)
It's annoying how we're being pretty much forced to use the beta because there's better functionality on all servers with it. It'"beta" should work by now.)

There's just too many random bugs that happen randomly for the beta to be flagged otherwise.

I only use V6 as it is. Period. I refuse to use V5.. lmao

Tim_Rocks 02-06-2012 03:58 AM

Quote:

Originally Posted by smirt362 (Post 1683661)
Anyone else get a weird bug with the v6 playerlist where the location of two people on your list, be they on RC and on client, or just happen to have the same name, randomly alternate positions back and forth?

This. It's very annoying, the only other problem I've had lately with v6 is when I use client RC and set some ones rights. For some reason it clears their folder rights..

scriptless 02-07-2012 04:49 AM

Quote:

Originally Posted by Tim_Rocks (Post 1683767)
This. It's very annoying, the only other problem I've had lately with v6 is when I use client RC and set some ones rights. For some reason it clears their folder rights..

Weird, I prefer the external rc anyways.

It would be cool to have Gani Editor, Level Editor, Script Editor and such capabilities using external scripted windows. I know most of them exist too. Just need better way to test scripting :(

BlueMelon 04-16-2012 07:41 PM

Come on... can we please start phasing V5 out now?

ffcmike 04-16-2012 08:20 PM

While it is annoying to develop for 2 different versions, nothing has changed in the time since this thread was made. There are still plenty of issues which can be fixed or improved, and it can equally be argued as a good thing to not be forcing the client on everyone.

MysticalDragon 04-16-2012 10:32 PM

Quote:

Originally Posted by Tim_Rocks (Post 1683767)
This. It's very annoying, the only other problem I've had lately with v6 is when I use client RC and set some ones rights. For some reason it clears their folder rights..

You act like this is new, Skyld set your rights and your folders got erased. He also explained to us (with you), that someone touched the client rc and now its ****ed.

trimaster 04-16-2012 11:09 PM

Quote:

Originally Posted by TSAdmin (Post 1683620)
Have you tried using the external playerlist option instead? It sounds like what you're after is this:

http://i.imgur.com/0PcRrl.png

and this:

http://i.imgur.com/aElI9l.png

Which are both already in V6 (Obviously, since I just screen captured it). Unless I'm mistaken in what you're trying to achieve. If I am mistaken, chances are it's probably going to be unclear to Stefan as well. Perhaps you could do a v5-v6 comparison to demonstrate your desired functionality?

The look, on the other hand, is another issue. I know it sucks having to use a theme to get a desired readable text and background.

That GUI isn't in it. At least for me it isn't. I only have Default, Toon, and toon_small.

DustyPorViva 04-16-2012 11:20 PM

Not until text controls aren't grabbing input at 20fps.

cbk1994 04-17-2012 12:59 AM

Quote:

Originally Posted by DustyPorViva (Post 1692304)
Not until text controls aren't grabbing input at 20fps.

Do you mean ones inside external windows?

Quote:

Originally Posted by Skyld (Post 1677386)
External windows are framebuffers. They are redrawn only when necessary, unlike the game window.

I agree that they don't feel native (although they are plenty fast, at least on Mac). I wish Stefan would use some native code for them instead of just using a poor mockery of native controls through some half-assed WBA theme. I think the opinion of the players is pretty clear.

DustyPorViva 04-17-2012 01:25 AM

Quote:

Originally Posted by cbk1994 (Post 1692309)
Do you mean ones inside external windows?



I agree that they don't feel native (although they are plenty fast, at least on Mac). I wish Stefan would use some native code for them instead of just using a poor mockery of native controls through some half-assed WBA theme. I think the opinion of the players is pretty clear.

Window version doesn't feel fast at all, you can even tell when highlighting and such. It's definitely not even close to native and in fact feels like it's being processed at the games frame rate(20fps).

cbk1994 04-17-2012 02:46 AM

Quote:

Originally Posted by DustyPorViva (Post 1692310)
Window version doesn't feel fast at all, you can even tell when highlighting and such. It's definitely not even close to native and in fact feels like it's being processed at the games frame rate(20fps).

Odd, highlighting feels almost completely normal on Mac. Hopefully it gets fixed soon, I think it's about time for a client update.

DustyPorViva 04-17-2012 03:06 AM

Quote:

Originally Posted by cbk1994 (Post 1692314)
Odd, highlighting feels almost completely normal on Mac. Hopefully it gets fixed soon, I think it's about time for a client update.

At first I tried to record and compare between v6 and OS text controls, but between Camtasia only recording 30fps and my inability to slow it down that was a no go. But while I was watching the recorded video I was able to cap a frame that shows just how behind the text controls can be:
http://i.imgur.com/LzfjT.png

salesman 04-17-2012 03:34 AM

Quote:

Originally Posted by MysticalDragon (Post 1692296)
You act like this is new, Skyld set your rights and your folders got erased. He also explained to us (with you), that someone touched the client rc and now its ****ed.

You act like he didn't post that two months ago.

MysticalDragon 04-17-2012 04:04 AM

I don't know and could careless.

fowlplay4 04-17-2012 04:15 AM

Quote:

Originally Posted by DustyPorViva (Post 1692315)
At first I tried to record and compare between v6 and OS text controls, but between Camtasia only recording 30fps and my inability to slow it down that was a no go. But while I was watching the recorded video I was able to cap a frame that shows just how behind the text controls can be:

The worse part is when you release the button outside the window, and your highlighted section messes up completely when your mouse enters the window. I've also had the same issue prevent me from typing past a highlighted section.

It's just an overall painful experience and why I'll never use internal RC beyond basic RC chat.

DustyPorViva 04-17-2012 04:22 AM

Quote:

Originally Posted by fowlplay4 (Post 1692322)
The worse part is when you release the button outside the window, and your highlighted section messes up completely when your mouse enters the window. I've also had the same issue prevent me from typing past a highlighted section.

It's just an overall painful experience and why I'll never use internal RC beyond basic RC chat.

Ya that is definitely the biggest problem currently. It makes it highlighting way more trouble than it ever should be.

Troku 04-24-2012 04:33 AM

The thing I hate most about v6 is that you either have to have the player list in game covering part of the window, or you have it outside the game and counting as a second window on the windows start bar, which is infuriating. I want one graal button on my start bar, and I want my out-of-game playerlist to stay up whenever I have the game up. The v6 out of game playerlist acts as a secondary window that doesn't have to be up when the game is. You have to mouse over the root and then click the playerlist.

Frustrating.

V5
http://dl.dropbox.com/u/439516/Graal/example.jpg

V6
http://dl.dropbox.com/u/439516/Graal/example2.jpg

Wolfey 04-26-2012 11:28 PM

V6 freezes way to much for my liking...
30 Minutes is the max amount of time I can play graal on V6 on any server...

Not a comp issue, I can run GW1 & GW2(beta) at max settings with Graal V5, RC, & Graal Editor & itunes running at the same time with no problems at all.


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