![]() |
Lifetime classic not longer available?
Please help i was a gold member for 1 month and im suppose to get classic after but some how ive gone back to a trial!
Please help! |
Forum PM one of the PWA. I'm pretty sure Bell or Tigairius can resolve the situation.
Here is how to contact them: CLICK ME |
Quote:
|
Quote:
|
Quote:
|
Quote:
|
Its been 3 years.......
|
Well I wasn't here for those 3 years. O.o, Only found out recently, its' a shame. Truthfully I wouldn't hang around if I didn't have unlimited classic, too rich for my poor blood.
|
I hate stefan...
Quote:
I will hunt him down and kill his graal player....... Well if stefan wants to kill the original graal he can |
Quote:
|
Quote:
|
Quote:
http://statistics.graal.us/tools/player_image |
To think that i've racked up nearly 8,000 hours on this game having payed for a 12 months Gold subscription plus a 12 months VIP subscription (both which cost around £17 each converted from US $ back then) while these new suckers would have to re-subscribe countless times to accumulate this, don't you just love organisations that treat their old customers so well :cool:.
|
Quote:
|
Or if you share your account or give it away. Intentionally breaking the rules and trying to transfer your account to another player because you're quitting will get the lifetime subscription removed.
|
Quote:
|
Quote:
|
You should really read what you are buying before you confirm an order :P
|
Quote:
|
This explains why the game has died so much. :[
|
Quote:
Quote:
|
Quote:
Endgame: In the event that all it took was buying gold once and receiving Lifetime Classic, that would have probably killed the game by now. Sure, a lot of people may still be playing, but there's no point having a lot of people if you cannot maintain the monetary factor of running it and it'd be shut down. So your options would be: A) If you don't already have the old Lifetime Classic, pay to play and deal with the lower playercount, or B) Let anyone who can afford the specific subscription required to get Lifetime Classic buy it and watch as the game goes downhill faster because it's impossible to maintain the service to the customer. |
The problem with the tone of TSAdmin's post (and basically everything CJ says) is that all the blame and responsibility is put on the players. Many of the forum users are people who HAVE stuck around Graal, while tons of others (even those with lifetime subscriptions) have run away. So why are we the ones being guilt-tripped as though our logic would 'ruin' Graal? We're the reason Graal exists--whether we are currently paying or not, players join this game because of us. There would be no reason to join up at all if there weren't any persistent players. And boy are we persistent.
What is killing Graal is not a lack of money, but a lack of effort. CJ puts little to no concern into a game that they seem to see as just some little hobby. They can pull the plug whenever they want, because it's their game. Due to this same contrived logic, I believe both Stefan and Unixmad have considered and will always consider Graal to be something temporary. Every effort they have ever put into it has been temporary; their interest soon dissipates from any project they work on. They don't seem to feel indebted to players at all either, which is a really sad state of affairs, considering how much we train our eyes on them, anticipating acknowledgment. This attitude trickles down and pervades the Graal community. It's a self-fulfilling prophecy: We know that Graal is not cared about and that our efforts are ultimately wasted, so why should we do more than what we distinctly enjoy doing? Cyberjoueurs, try making money not by finding new, more clever ways to exploit players, but by actually making the game worth buying. Graal may only be an easy buck to you, but to us it's actually something meaningful that we players would like to see live on. |
Door is absolutely right, you make it sound like we are the ones forced to keep this game alive.
|
I think you may be reading into TSA's post something that is not there tone wise. I believe he was just explaining why lifetime subscriptions no longer exist. We all agree it takes more than money to keep a game alive.
TSA is Australian though and we all know they sometimes come off sounding a little harsh. Its the heat of the outback affecting their minds :p |
Bell's post has made me suddenly attracted to TSA. Crikey.
|
Honest question to the global staff who have posted in this thread:
What is the plan to keep the playercount of PC graal alive? There isn't one, is there? |
We have already said that with v6 the client will work much better on peoples computers (also works full speed & full featured on Mac). We are also planning to switch more servers to an item-based + free system. The scripted tools also need to be finished sometime so that we don't rely on the old editor anymore. We plan to use Graal more as a developement platform, and with Classic on iPhone it's proven that we can spin off Graal servers to make successful commercial projects and expand the audience of the game.
|
Quote:
Quote:
Quote:
God I hated Steve Irwin though for trying to be the front for our culture. I think he had ADD or ADHD or something. Quote:
|
Stop saying I'm kind hearted TSA or the people who think I'm an evil monster will start catching on. My reputation will be ruined.
|
Quote:
Quote:
|
Quote:
I think the second quote means that since he has proved he can use the engine to rapidly develop games for profit (he's probably talking about Classic iPhone) that its improvement and expansion is warranted now. |
Quote:
Quote:
|
Quote:
Quote:
The are two things Stefan's statement could have meant... 1. He plans on improving and using the lower level for more games. Or 2. He intends on making a bunch of Graal clones. Either way, we will probably see upgrades to what is running here regardless of which he is doing. |
Quote:
If that is what he is referring to, its about time. |
I'm only guessing Mykel since I have no firsthand knowledge but I'll attempt to shed some light at least until Stefan can respond.
On iphone the app itself is free, the player pays a small fee for individual upgrades such as the ability to change their look. Something similar to this could be transferred over to the client version. The client would be free but you might pay extra for benefits. It could be things like look, weapons, events, guilds, houses. An example of events would be a small fee for entering but the item won might be of a high value such as a stronger weapon not available to normal players. As far as his second quote goes. I believe he's saying that they would like to use Graal as a development platform for new types of games vs just keeping every server as old skool Graal itself. Basically changing with the times. Much like they tried to do in a sense with Graal 3D. Remember, I am only guessing myself here. Do NOT take what I say as the gospel truth cause I could be completely wrong :D |
Quote:
Quote:
|
how you change ur email any ways i try to get to support desk and it takes me to try graal page even when loged in
http://support.graalonline.com/index...=ticket_submit goes to try graal is support dead?0.0 |
yeah support is dead, you're gonna have to PM a global but with bell resigning i dont know who can help you :(
|
Quote:
|
| All times are GMT +2. The time now is 09:51 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.