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Suggestions thread (Formerly: We're listening...)
We've got some plans for this "new Era", but we also know that a lot of players also have some very good ideas. So, what do you really want to see? A smaller GMAP? More or less guns? Let's try to figure out what changes should be made so that we can start making them.
December 5th - Edit by TSAdmin: Okay, after some heavy moderation, I have literally halved this thread's page count and got it back into a respectably clean suggestions-only looking thread. It is to be kept this way. The minute this thread veers off-topic or breaks forum rules further, it's locked. |
i want to see less staff blocks & better jobs
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Improved tileset based on the current one.
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Mountains and such.
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I liked the one guy's (Crono's?) idea where people could team up and go kill bosses for pay. Make guns drop from the NPCs. That could get the participants some of the better guns that are worth 10m.. lol
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Guns where you can pick up, but when you get killed you drop them. They are very low quality guns found in Gang bases.
edit: Spar weapons. You choose what weapon you want to spar with. Low to high quality guns. |
Speed boats would be a fun addition or at least some new forms of transport.
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From : Guys Suggestions ( That no one watched on... )
Enjoy. First I wanna thank the group Survivor for giving me the good music, while I write this. These suggestions is just me giving Era Staff some work. Unstick me / OSL Well, here's my suggestions for Unstick me ; 1. I have always wanted Unstick me to be a nice place to stay, not a place with roads... It would been nice if it were more benches, chairs, tables and more grass there. Bringing the place more to life. 2. I bet some of you know there's a little sewer level near the ATM in Unstick me. Wouldn't it be nice to maybe make more rooms there, with a little hospital and a gun shop, that sells guns that aren't in shops anymore ( Yes. ). In my opinion it's just odd that f.eks a Glock 18 aint in a shop, it aint like that. There are many Glock 18's spread around in Real Life ( I know it's a game... ) It's just my opinion though. Mall Yeah, suggestion about the Mall ; 1. The mall is a great place to show off your items to people passing by, which can give you a good chance to sell it if the player really wants it. I send in a Ticket about the price that it need to be changed, I got a reply back from Cbk1994 saying he had changed them to 50 $ for a Stall in 5 minutes and 25 $ for 15 more minutes. Which made me pretty happy, because then I was pretty sure more people would use the mall than "Massing" all day. Well, I said to people that it was lowered. Many didnt belive me, but some did hopefully. So they started using the mall, but after One' week or more they stopped using it. I dont know why, but it had to be something. I ran around in Mall when people were there, until I found out that like 80 % were Trials selling flowers, rocks, cigarette packs and other items which is worth little... Also the "Rich" people had so much items, that they could only put on Five items, so they would rather Mass... I really like the Mall, and would love that every "Masser" would use them, seeing many people in one building thinking Two things, Having a good time & Earning some cash. This wasen't even a suggestion im sure... But atleast now you guys know what my opinion is about the Mall. Cars and other transport things. 1. Cars should really be used more, im sure Era would become VERY awsome with everyone actually "Using" their cars, instead of just having them. One week ago, I walked down the street to my locker in South Rigde. Then I saw Two noob looking people with a car, then one of them buyed it. Then the other guy said : cool! ( He had the white head, and two shotguns. A fresh noob. ) :P Then I walked to the person that had buyed the car and said : Press F to open the doors. :-) He opened the doors, then the friend walked near the car and pressed A. Then when he got in the car he said : lets drive to free zone Then they drived up the brigde, fast. After I saw that, I felt good. And it looked so awsome having a car, then I wanted to get my white car back. :P 2. Motorbikes and Scooters would been cool. Let us say, like in the GTA games you can drive and shoot if you have an Uzi. ( Giving a hard suggestion here. ) Anyways, if they were made you could drive around. And then you could shoot with uzi to Left or Right, that would been freaking cool! Also the Scooters and Motorbikes had diffrent attributes. The Motorbikes are fast, but bad acceleration and bad handling. While the Scooters are slow, but got an decent acceleration and great handling. Era Suggestions I've seen pictures on the Graalonline site, then I see after 2 days they got a new weapon. And after 1 Week they get more buildings and Land Mass, which is pretty nice. 1.MANY houses on Era is empty, and give NO sense. The Gas Stations f.eks just there, no "Link" to a new level. Exept the one in South Rigde ( It got the level finished, but nothing in it... ) Also the Arcade shop at Beach is nothing, and the house east of Gun Point. Era's houses should give sense, and have a level. If not then it shouldn't be there. 2. Im pretty sure this will not be tolerated, but im still going to say it. There's a Chinese Stylish house South West of Unstuck me, it would been a great place to talk about new things, Like politic. ( About 50 $ to the enter each time. ) Time : It starts at about 8 PM on Fridays. Requires : Atleast 2 Staff Member, preferably Squirt or Crish Vimes. The spot is good because, it's near Unstuck me. And it is there for NO reason, well it is a PK area though. It would give also Noobs a chance to give suggestions, and say what they mean. Okay, that was mostly it. *Phew* Credits Writer : Rjax Shizibz ( Me ) Music : Survivor. :P Special thanks to : Graal Forums, My Gelats, Fox Shatz and of course Era! |
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Era has been screwed over every time because of a bad economy.
If you put E-V-E-R-Y single weapon in an NPC shop that stocks x300 then there is a SET price. Meaning if you buy a gun you can't try to sell it for an insane price because its rare. It will have a set price meaning players can buy it from the shop or try to lurk the streets for someone selling it for a lower price. Doing this will keep every item at a controlled price, thus solving the economy problem :) |
Abandon player businesses (restaurants stockable by players, gun shops/the like restock themselves based on weapon quality), improve melee weapons (they just suck now, I don't know how to describe it), and most importantly, this
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These are pretty cool. I hardly play Era, but those both sound pretty cool from the exposure I've had. |
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recycle
i'd like to see rare weapons getting recycled instead of deleted or a player logging off and never returning with them.
like instead of a rare weapon getting deleted, on a account thats on the verg of reset, take the weapon and put it in a shop at the price that it was when it was first released in shops. i know auction house is supposed to be there, but usualy its whoevers the richest gets it first not everyone has a chance of getting it. if a player is found to never return, take the gun off him and do the same. and refund him (in case he does log back on) |
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I really hope New Era will have every gun in every shop, because like swift said, it will make an maximum price. Just what we need to fix the economy!
Era will go high! :p |
I also want to add that there should be more then 1 way in earning weapons.
There could be a smith or some place in the sewers where you can create a certain gun. You have to gather all the supplies (which after the reset cost alot more then normal) and you just make it. Then you get it, with out having to buy it, which is why the supplies cost more. Or, say the job added is some kind of Mafia/Hitman work or anything along those lines, maybe as you work your way up through the missions/ranks with this Mob you can earn a weapon from a certain mission. |
Yes that would been really nice.
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I guess my initial request was denied, very well... :[
Well, all these ideas are all fine and dandy, but mainly redudant. What I want to see is PKing being more "mandatory" in a way, as well as structured so that to escape death becomes more of a chore than to face it. Mainly: You are not able to use a healing item in any No-PK Zone but the hospital. There's many other things that I doubt you'd get around to and would rather you didn't and hurry up with this reset. |
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but make sure you balance the guns right. the key to this whole idea is balanced guns. if every player has access to a wide variety of guns, and there's a supreme gun that is better than the rest, guess which players are going to buy and have unlimited access to? yeah.. make guns more of a preference. not something that players have because it dominates everything else. |
I hate the idea of npcs dropping guns, this is era not zod.
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If guns were truly balanced you could still have rarity, because it would be based on preference not how good the gun is. But honestly I'd like to see some urban area with lots of nooks and crannies that would be completely pk zone except for maybe 1-2 hospitals.
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More balanced PK. More newbie support, less laming... so on and so forth.
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More exits to the ****ing hospital
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Less lag, it seems that every computer i play era on will constantly lag on the gmap.
It just randomly freezes sometime's, don't know why or how to stop it. :( |
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I don't experience (and never have experienced) any lag on Era's GMAP, even when using low-end systems. |
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Here's one idea that I think is pretty neat: Expand the gmap: Separate the gmap into 5 parts (north, south, east, west, and central) and each sector has a unique purpose. 1. North Era: This is the industrialized sector of Era.
2. West Era: This is the suburban sector of Era.
3. East Era: This is the rundown ("ghetto") sector of Era.
4. North Era: This is the mining sector of Era.
5. Central Era: The OSL, the only No-PK zone This separation of the map makes everything less cramped and centralized towards the OSL. Perhaps there could be special quests in each sector or events. Also, this enlargement of the map allows for public transportation (trains, buses, etc.) |
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I could see disabling healing items to a certain extent, as well as limiting the number of no PK zones as well. I'll keep this in mind.
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His point is Do not limit PK Zones, there are already too many no-pk zones where people can hide. Now to break it down. PK Zone=Where to shoot, aka players take damage. No-PK Zone= No damage done to player if you shoot them. However the sentence structure you used would link the statement you made to limiting the pk zones that healing items can be used in. |
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