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-   -   Suggestions thread (Formerly: We're listening...) (https://forums.graalonline.com/forums/showthread.php?t=134256528)

cbk1994 10-17-2009 07:40 PM

Suggestions thread (Formerly: We're listening...)
 
We've got some plans for this "new Era", but we also know that a lot of players also have some very good ideas. So, what do you really want to see? A smaller GMAP? More or less guns? Let's try to figure out what changes should be made so that we can start making them.

December 5th - Edit by TSAdmin:
Okay, after some heavy moderation, I have literally halved this thread's page count and got it back into a respectably clean suggestions-only looking thread. It is to be kept this way. The minute this thread veers off-topic or breaks forum rules further, it's locked.

Elizabeth 10-17-2009 07:42 PM

i want to see less staff blocks & better jobs

Crono 10-17-2009 08:06 PM

Improved tileset based on the current one.

cyan3 10-17-2009 08:42 PM

Quote:

Originally Posted by Crono (Post 1531358)
Improved tileset based on the current one.

I agree, an updated tileset would be great for Era :)

fowlplay4 10-17-2009 09:05 PM

Mountains and such.

salesman 10-17-2009 09:08 PM

Quote:

Originally Posted by Crono (Post 1531358)
Improved tileset based on the current one.

Been trying to get that for quite a while now, but it's close to impossible to find an artist willing to take on the task (without lowering standards).

Dragonosteel 10-17-2009 09:13 PM

I liked the one guy's (Crono's?) idea where people could team up and go kill bosses for pay. Make guns drop from the NPCs. That could get the participants some of the better guns that are worth 10m.. lol

LordSquirt 10-17-2009 09:24 PM

Quote:

Originally Posted by salesman (Post 1531382)
Been trying to get that for quite a while now, but it's close to impossible to find an artist willing to take on the task (without lowering standards).

This is true. We've been asking around, however, no one is up to it.

BlueMelon 10-17-2009 09:53 PM

Guns where you can pick up, but when you get killed you drop them. They are very low quality guns found in Gang bases.

edit:

Spar weapons. You choose what weapon you want to spar with.
Low to high quality guns.

cyan3 10-17-2009 11:36 PM

Speed boats would be a fun addition or at least some new forms of transport.

Dnegel 10-18-2009 12:01 AM

From : Guys Suggestions ( That no one watched on... )
Enjoy.


First I wanna thank the group Survivor for giving me the good music, while I write this.

These suggestions is just me giving Era Staff some work.

Unstick me / OSL
Well, here's my suggestions for Unstick me ;
1. I have always wanted Unstick me to be a nice place to stay, not a place with roads... It would been nice if it were more benches, chairs, tables and more grass there. Bringing the place more to life.

2. I bet some of you know there's a little sewer level near the ATM in Unstick me. Wouldn't it be nice to maybe make more rooms there, with a little hospital and a gun shop, that sells guns that aren't in shops anymore ( Yes. ).
In my opinion it's just odd that f.eks a Glock 18 aint in a shop, it aint like that. There are many Glock 18's spread around in Real Life ( I know it's a game... ) It's just my opinion though.

Mall
Yeah, suggestion about the Mall ;
1. The mall is a great place to show off your items to people passing by, which can give you a good chance to sell it if the player really wants it.

I send in a Ticket about the price that it need to be changed, I got a reply back from Cbk1994 saying he had changed them to 50 $ for a Stall in 5 minutes and 25 $ for 15 more minutes. Which made me pretty happy, because then I was pretty sure more people would use the mall than "Massing" all day.

Well, I said to people that it was lowered. Many didnt belive me, but some did hopefully. So they started using the mall, but after One' week or more they stopped using it. I dont know why, but it had to be something.

I ran around in Mall when people were there, until I found out that like 80 % were Trials selling flowers, rocks, cigarette packs and other items which is worth little... Also the "Rich" people had so much items, that they could only put on Five items, so they would rather Mass...

I really like the Mall, and would love that every "Masser" would use them, seeing many people in one building thinking Two things, Having a good time & Earning some cash.

This wasen't even a suggestion im sure... But atleast now you guys know what my opinion is about the Mall.

Cars and other transport things.
1. Cars should really be used more, im sure Era would become VERY awsome with everyone actually "Using" their cars, instead of just having them.

One week ago, I walked down the street to my locker in South Rigde. Then I saw Two noob looking people with a car, then one of them buyed it. Then the other guy said : cool! ( He had the white head, and two shotguns. A fresh noob. ) :P
Then I walked to the person that had buyed the car and said : Press F to open the doors. :-)

He opened the doors, then the friend walked near the car and pressed A. Then when he got in the car he said : lets drive to free zone

Then they drived up the brigde, fast.
After I saw that, I felt good. And it looked so awsome having a car, then I wanted to get my white car back. :P

2. Motorbikes and Scooters would been cool. Let us say, like in the GTA games you can drive and shoot if you have an Uzi. ( Giving a hard suggestion here. )

Anyways, if they were made you could drive around. And then you could shoot with uzi to Left or Right, that would been freaking cool!

Also the Scooters and Motorbikes had diffrent attributes.

The Motorbikes are fast, but bad acceleration and bad handling.
While the Scooters are slow, but got an decent acceleration and great handling.

Era Suggestions
I've seen pictures on the Graalonline site, then I see after 2 days they got a new weapon. And after 1 Week they get more buildings and Land Mass, which is pretty nice.

1.MANY houses on Era is empty, and give NO sense. The Gas Stations f.eks just there, no "Link" to a new level. Exept the one in South Rigde ( It got the level finished, but nothing in it... ) Also the Arcade shop at Beach is nothing, and the house east of Gun Point.

Era's houses should give sense, and have a level. If not then it shouldn't be there.

2. Im pretty sure this will not be tolerated, but im still going to say it.
There's a Chinese Stylish house South West of Unstuck me, it would been a great place to talk about new things, Like politic. ( About 50 $ to the enter each time. )

Time : It starts at about 8 PM on Fridays.

Requires : Atleast 2 Staff Member, preferably Squirt or Crish Vimes.

The spot is good because, it's near Unstuck me. And it is there for NO reason, well it is a PK area though.

It would give also Noobs a chance to give suggestions, and say what they mean.


Okay, that was mostly it. *Phew*

Credits

Writer : Rjax Shizibz ( Me )

Music : Survivor. :P

Special thanks to : Graal Forums, My Gelats,
Fox Shatz and of course Era!

Tim_Rocks 10-18-2009 12:57 AM

Quote:

Originally Posted by Elizabeth (Post 1531355)
i want to see less staff blocks

We have a plan to limit staff blocks being used. For example when there's a glitch with a NPC shop, normally what we'd do is just block it off. But basically if there's a problem we would just go inside and say ":lock building" or ":unlock building". This should help anyway :p

swift 10-18-2009 05:00 AM

Era has been screwed over every time because of a bad economy.

If you put E-V-E-R-Y single weapon in an NPC shop that stocks x300 then there is a SET price.

Meaning if you buy a gun you can't try to sell it for an insane price because its rare. It will have a set price meaning players can buy it from the shop or try to lurk the streets for someone selling it for a lower price.

Doing this will keep every item at a controlled price, thus solving the economy problem :)

kia345 10-18-2009 05:04 AM

Abandon player businesses (restaurants stockable by players, gun shops/the like restock themselves based on weapon quality), improve melee weapons (they just suck now, I don't know how to describe it), and most importantly, this


Quote:

Originally Posted by BlueMelon (Post 1531397)
Guns where you can pick up, but when you get killed you drop them. They are very low quality guns found in Gang bases.

edit:

Spar weapons. You choose what weapon you want to spar with.
Low to high quality guns.


These are pretty cool. I hardly play Era, but those both sound pretty cool from the exposure I've had.

cbk1994 10-18-2009 05:15 AM

Quote:

Originally Posted by swift (Post 1531560)
If you put E-V-E-R-Y single weapon in an NPC shop that stocks x300 then there is a SET price.

We have plans to do something similar to this; basically, we will have a "pawn shop" where you can sell back most or all weapons/items. This establishes a minimum price for the item. By selling the guns in the shop, we've set a maximum price as well.

khortez 10-18-2009 06:16 AM

recycle
 
i'd like to see rare weapons getting recycled instead of deleted or a player logging off and never returning with them.

like instead of a rare weapon getting deleted, on a account thats on the verg of reset, take the weapon and put it in a shop at the price that it was when it was first released in shops. i know auction house is supposed to be there, but usualy its whoevers the richest gets it first not everyone has a chance of getting it. if a player is found to never return, take the gun off him and do the same. and refund him (in case he does log back on)

swift 10-18-2009 06:28 AM

Quote:

Originally Posted by cbk1994 (Post 1531562)
we have plans to do something similar to this; basically, we will have a "pawn shop" where you can sell back most or all weapons/items. This establishes a minimum price for the item. By selling the guns in the shop, we've set a maximum price as well.

thank you.

Dnegel 10-18-2009 10:20 AM

I really hope New Era will have every gun in every shop, because like swift said, it will make an maximum price. Just what we need to fix the economy!

Era will go high! :p

swift 10-18-2009 06:29 PM

I also want to add that there should be more then 1 way in earning weapons.

There could be a smith or some place in the sewers where you can create a certain gun. You have to gather all the supplies (which after the reset cost alot more then normal) and you just make it. Then you get it, with out having to buy it, which is why the supplies cost more.

Or, say the job added is some kind of Mafia/Hitman work or anything along those lines, maybe as you work your way up through the missions/ranks with this Mob you can earn a weapon from a certain mission.

Dnegel 10-18-2009 07:24 PM

Yes that would been really nice.

Venom_Fish 10-18-2009 07:42 PM

I guess my initial request was denied, very well... :[

Well, all these ideas are all fine and dandy, but mainly redudant.
What I want to see is PKing being more "mandatory" in a way, as well as structured so that to escape death becomes more of a chore than to face it.

Mainly: You are not able to use a healing item in any No-PK Zone but the hospital.

There's many other things that I doubt you'd get around to and would rather you didn't and hurry up with this reset.

Frankie 10-19-2009 01:06 AM

Quote:

Originally Posted by swift (Post 1531560)
Era has been screwed over every time because of a bad economy.

If you put E-V-E-R-Y single weapon in an NPC shop that stocks x300 then there is a SET price.

Meaning if you buy a gun you can't try to sell it for an insane price because its rare. It will have a set price meaning players can buy it from the shop or try to lurk the streets for someone selling it for a lower price.

Doing this will keep every item at a controlled price, thus solving the economy problem :)

this is pretty much what I wanted to do.

but make sure you balance the guns right. the key to this whole idea is balanced guns. if every player has access to a wide variety of guns, and there's a supreme gun that is better than the rest, guess which players are going to buy and have unlimited access to? yeah.. make guns more of a preference. not something that players have because it dominates everything else.

Vman13x 10-19-2009 02:44 AM

I hate the idea of npcs dropping guns, this is era not zod.

CharlieM 10-19-2009 04:43 AM

If guns were truly balanced you could still have rarity, because it would be based on preference not how good the gun is. But honestly I'd like to see some urban area with lots of nooks and crannies that would be completely pk zone except for maybe 1-2 hospitals.

DustyPorViva 10-19-2009 04:45 AM

More balanced PK. More newbie support, less laming... so on and so forth.

kia345 10-19-2009 04:48 AM

More exits to the ****ing hospital

cbk1994 10-19-2009 05:26 AM

Quote:

Originally Posted by kia345 (Post 1531920)
More exits to the ****ing hospital

The hospital will be placed at unstick me, so the exit will lead out to a no-PK zone.

Feonix 10-19-2009 06:37 AM

Less lag, it seems that every computer i play era on will constantly lag on the gmap.
It just randomly freezes sometime's, don't know why or how to stop it. :(

salesman 10-19-2009 06:41 AM

Quote:

Originally Posted by Feonix (Post 1531963)
Less lag, it seems that every computer i play era on will constantly lag on the gmap.
It just randomly freezes sometime's, don't know why or how to stop it. :(

All of the primary systems have been (or will be) rescripted and are MUCH more efficient. We will also try to reduce the number of NPCs scattered around the gmap, and rid ourselves of laggy gani scripts.

cbk1994 10-19-2009 07:36 AM

Quote:

Originally Posted by Feonix (Post 1531963)
Less lag, it seems that every computer i play era on will constantly lag on the gmap.
It just randomly freezes sometime's, don't know why or how to stop it. :(

I'm not exactly sure what causes the lag. I think it has mostly to do with the huge number of NPCs on the GMAP.

I don't experience (and never have experienced) any lag on Era's GMAP, even when using low-end systems.

DuBsTeRmAn 10-19-2009 12:05 PM

Quote:

Originally Posted by DustyPorViva (Post 1531919)
More balanced PK. More newbie support, less laming... so on and so forth.

:]]]

Dnegel 10-19-2009 04:00 PM

Quote:

Originally Posted by DustyPorViva (Post 1531919)
More balanced PK. More newbie support, less laming... so on and so forth.

Yes, newbie support is what era really needs if we want players! :cool:

deathbarrier99 10-20-2009 12:21 AM

Quote:

Originally Posted by Venom_Fish (Post 1531704)
Mainly: You are not able to use a healing item in any No-PK Zone but the hospital.

This is such a Bounty Hunter-centered idea it's ridiculous.

Here's one idea that I think is pretty neat:

Expand the gmap: Separate the gmap into 5 parts (north, south, east, west, and central) and each sector has a unique purpose.

1. North Era: This is the industrialized sector of Era.
  • Shops: This sector contains unique gun shops only found in this sector
  • Jobs: Salvage (metal found in scrapyards) can be used to make parts for guns or sold for profit
  • PK Area(s): Box Factory
  • Gang: Blazian Bandits in an abandoned warehouse

2. West Era: This is the suburban sector of Era.
  • Shops: This sector contains player houses, the Hospital, the bank, and the mall
  • Jobs: Mailing and trash picking
  • PK Area(s): Regency Theater
  • Gang: Tachi in a mansion (like it is now)

3. East Era: This is the rundown ("ghetto") sector of Era.
  • Shops: This sector contains underground, Black Market shops
  • Jobs: Maybe a daily quest where you have to rob a bank or a store
  • PK Area(s): All of the sector
  • Gang: Los Carteles in a rundown apartment complex

4. North Era: This is the mining sector of Era.
  • Shops: This sector contains a mineral shop and raw materials to be used in the Industrial sector
  • Jobs: Mining
  • PK Area(s): Abandoned mine shaft
  • Gang: Black Holst in a diner or something

5. Central Era: The OSL, the only No-PK zone

This separation of the map makes everything less cramped and centralized towards the OSL. Perhaps there could be special quests in each sector or events. Also, this enlargement of the map allows for public transportation (trains, buses, etc.)

cbk1994 10-20-2009 12:40 AM

Quote:

Originally Posted by deathbarrier99 (Post 1532227)
separate the GMAP

We need a smaller, more PK-focused GMAP, not one like Angel was planning where everyone will be spread out (much like your plan).

salesman 10-20-2009 12:59 AM

Quote:

Originally Posted by deathbarrier99 (Post 1532227)
snip

I agree that the gmap should be more organized and "separated" instead of just being randomly thrown together as it pretty much is now...but in terms of size, I think we should focus on a smaller, more pk-friendly, gmap.

kia345 10-20-2009 05:47 AM

Quote:

Originally Posted by Venom_Fish (Post 1531704)
Mainly: You are not able to use a healing item in any No-PK Zone but the hospital.

I personally love this idea. I suck at pk'ing on Era, so it's really upsetting to play around on the beach digging, get attacked, and then manage to not only chase the guy down, but grind them down to 10 hp, only to have them duck into a shop, heal, kill me, and "ownt noob ez lol". I'm sure other newer players are turned off by this too.

cbk1994 10-20-2009 05:50 AM

I could see disabling healing items to a certain extent, as well as limiting the number of no PK zones as well. I'll keep this in mind.

truecrimes 10-20-2009 06:20 AM

Quote:

Originally Posted by cbk1994 (Post 1532331)
I could see disabling healing items to a certain extent, as well as limiting the number of PK zones as well. I'll keep this in mind.

NO! Limiting the number of pk zones is a foolish idea, Theres plenty of no pk zones already. Plus if watch your gmap you can see when someones coming down there, just go away for awhile or find a new spot.

cbk1994 10-20-2009 01:01 PM

Quote:

Originally Posted by truecrimes (Post 1532335)
NO! Limiting the number of pk zones is a foolish idea, Theres plenty of no pk zones already.

You just contradicted yourself :confused:.

CharlieM 10-20-2009 01:30 PM

Quote:

Originally Posted by cbk1994 (Post 1532378)
You just contradicted yourself :confused:.

You said you were looking at limiting PK Zones.

His point is
Do not limit PK Zones, there are already too many no-pk zones where people can hide.

Now to break it down.

PK Zone=Where to shoot, aka players take damage.

No-PK Zone= No damage done to player if you shoot them.

However the sentence structure you used would link the statement you made to limiting the pk zones that healing items can be used in.


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