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-   -   Graal Free To Play on Facebook and Android (https://forums.graalonline.com/forums/showthread.php?t=134262480)

gaben 08-27-2011 04:37 PM

Quote:

Originally Posted by Venom_Fish (Post 1665713)
From the way some of them act (Tigairius), you'd think they built Graal from scratch and own the damn thing.

@Stefan
Do we have a specific release date for Era Facebook and Graal Android yet?

Also, have the customized controls for Graal Facebook been completed yet?
Ex. making movement keys numpad or something.

What, you planning to go hard on Facebook Grawl as well? ...Uh..."No"? I guess I can understand it though, with an 800 player count on iPod Era it seems only logical to own it up there.

OT: Of course there is hierarchy. I don't know what you expect though, it's just a fact of life. The players that see the sun at midnight will be better than the players that see the sun in, well, the morning?


Quote:

Originally Posted by Rave_J (Post 1664921)
honestly
if i was unximad
i would find a investor
and say hey i came this far on my own ect

He never really came this far on his own. The majority of content on Graal is player made. Also, first and foremost who would want to invest in Graal anyway?

I mean, honestly. Although...I do like how you can use Super Rewards to earn gralats now.

Starfire2001 08-27-2011 07:07 PM

Quote:

Originally Posted by Starfire2001 (Post 1659810)
Few thoughts/suggestions for facebook classic.

Two of the forts should be shut down for now. There are not yet enough active large guilds to justify 5 forts. If you have a decent number of players on and are holding a fort no one bothers to attack you, they just go take a different fort and idle there. When guilds are often holding two forts at once, that's a good sign there are too many. I would say keep castle, mod, and swamp, and close the others for now and open them later.

As Ares said, we could use some active GPs. I don't think I've ever seen a GP on tag. And an easy way to find and contact staff that are online would be nice.

And again, the blocking in forts is a problem. Especially when players from iphone can open their chat or map to intentionally lag themselves and block a door. It wouldn't take much work to make some minor revisions that would greatly improve gameplay. For instance, I threw this together in paint in about 30 seconds, but Mod would be much more fun like this.
http://img12.imageshack.us/img12/9812/modhp.png

Castle shouldn't warp the attacking player 500 miles away after they die. Swamp upper level entrance should be widened just a bit.

Bumping this cause its still a huge problem. Especially when there is a hacker who is auto healing himself blocking the entrance, as has happened to me twice now in two days. Literally no way to get by them. Also the spawn points could still use improvement for the forts, especially the castle. If the defenders die they respawn right where they fell. If the attackers die they respawn nearly 20 seconds away from the flag.

Astram 08-28-2011 08:15 PM

wheres the developer tools & android graal?

callimuc 08-28-2011 10:51 PM

Also the sardon tower should be fixed. Pretty much annoying there.

Rave_J 08-29-2011 01:10 AM

lol told u guys they wont release them any time soon
unximad havent even release flying techonogly as he promise in 06

dennis20014 08-31-2011 05:37 AM

I do wish android graal was out already :[

PhantosP2P 08-31-2011 05:41 AM

Looking at the projects on the table, my assumption is that they are focusing on getting Graal out on another platform to solidify that customer base. It's gonna be their next big release, besides maybe forum fastness :)

dennis20014 09-01-2011 07:19 AM

Lol real talk right there

furry_mougle 09-01-2011 07:59 AM

It's funny how Unixmad plays his own game.

Tricxta 09-01-2011 11:08 AM

Quote:

Originally Posted by furry_mougle (Post 1666570)
It's funny how Unixmad plays his own game.

o_0 I must have misplaced my sense of humour because I don't find that funny at all...

callimuc 09-01-2011 03:51 PM

Quote:

Originally Posted by furry_mougle (Post 1666570)
It's funny how Unixmad plays his own game.

So if you would create a game you wouldn´t play it? Or do you also laugh than when you play it?

furry_mougle 09-01-2011 03:53 PM

Quote:

Originally Posted by callimuc (Post 1666598)
So if you would create a game you wouldn´t play it? Or do you also laugh than when you play it?

I mean, when you think about how long ago it was when he started Graal the fact that he's still active within the community as well as in his game is somewhat shocking. I guess it was his latest business decision(?). Who knows?

EDIT: NVM, I guess he just posts on the forum..

Crono 09-01-2011 04:04 PM

Quote:

Originally Posted by furry_mougle (Post 1666570)
It's funny how Unixmad plays his own game.

He does? :confused:

callimuc 09-01-2011 08:34 PM

Quote:

Originally Posted by furry_mougle (Post 1666599)
I guess he just posts on the forum..

Quote:

Originally Posted by Crono (Post 1666601)
He does? :confused:

Placeholder

Rufus 09-05-2011 08:36 PM

Can you deflate the spar points back to their original ratings (I know you're multiplying the figure) or at least improve the rating system? As a guild with over 8000 spar points, it is really REALLY frustrating that for every win we gain 1 point, while for every loss we lose 100. I am not exaggerating, that's exactly how much we gain/lose, and it really shouldn't be like that.


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