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I think things like battle/baddie systems should be documented, and bare-bones examples would be extremely useful to those that want to learn. But, that's not the idea that was proposed here.
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An open source baddie script would be ten times more useful than what was proposed here.
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I suppose some good open source baddy, NPC character, etc scripts would be good. A rescript and improvement of all those predefined scripts in GS1.
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Look, we get it. You hate useful things. You can go troll elsewhere now.
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Somehow what I'm doing is trolling, but what you're doing isn't. ^^
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The last thing we need is servers which are practically exact duplicates of each other. |
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And don't be naive. Look at the amount of posts on this forum from 'developers' who are more interested in leeching from other scripters and having their threads locked then actually attempting to learn to script. |
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ha and you guys call yourselves trolls
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Also, are you a scripter? |
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To your second point: Very,very doubtful. If they need to work less, there is no reason why they would somehow change their thinking and decide to work more. |
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