Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   PlayerWorlds Main Forum (https://forums.graalonline.com/forums/forumdisplay.php?f=15)
-   -   Mythic Legends (https://forums.graalonline.com/forums/showthread.php?t=79701)

TheStan 06-06-2008 06:54 PM

A very fun system lol.

Vimerge 06-06-2008 06:57 PM

The combat system is really awesome ^^
other than the one little positioning bug i noticed at the first duel, it seems almost perfect to me :D
now work more on the content and u have urself an awesome server with the most original(working) combat system in the history of graal :P

xXziroXx 06-06-2008 07:11 PM

:D

I am releasing a beta of the combat system. Right now it deals random damage between 0 and 9 whenever you attack, when I get back in a couple of hours I will implement the damage formula, THAC0 and AC.

Please, try it out, and post your suggestions etc. If you find a bug, please post about it, would be great if you could explain how it occurs.


To duel someone, say:

/duel <charactername>

For example "/duel Ziro". You have to wait for the other player to accept the duel, but if it isn't accepted within 60 seconds, it will time out and cancel the duel request.

grawlgamer 06-08-2008 05:47 AM

I'd like to see age of conan-like PVP which includes guilds building cities, castles, ship battles, and player owned houses, and sieges! :D

xXziroXx 06-09-2008 01:40 AM

Quote:

Originally Posted by xXziroXx (Post 1395045)
Please, try it out, and post your suggestions etc. If you find a bug, please post about it, would be great if you could explain how it occurs.

No feedback yet, you guys make me wanna cry. :cry:

DrakilorP2P 06-09-2008 02:01 AM

Quote:

Originally Posted by xXziroXx (Post 1395616)
No feedback yet, you guys make me wanna cry. :cry:

This obviously means that the system is flawless. A stunning feat worthy of attention. Make sure not to implode too many programmers' minds due to extreme levels of perfect mathematical beauty.

grawlgamer 06-09-2008 02:06 AM

I got on and you wouldn't answer me so I logged off, ziro. :(

cbk1994 06-09-2008 02:09 AM

Quote:

Originally Posted by grawlgamer (Post 1395623)
I got on and you wouldn't answer me so I logged off, ziro. :(

A lot of the time, scripters are scripting and don't look at the little PM icon in the bottom-right of the screen. I sure don't :(

DustyPorViva 06-09-2008 02:18 AM

Quote:

Originally Posted by xXziroXx (Post 1395616)
No feedback yet, you guys make me wanna cry. :cry:

Heh, I think I've given my fair amount of input and debugging :P

Ziro_of_the_Turks 06-09-2008 10:58 AM

Quote:

Originally Posted by xXziroXx (Post 1395616)
No feedback yet, you guys make me wanna cry. :cry:

Well, I was idling for a while right after you initially mentioned something about releasing the combat system. Then I left and never come back. I was so looking forward to trying this too. Bad timing on my part I guess.



Quote:

Originally Posted by grawlgamer (Post 1395623)
I got on and you wouldn't answer me so I logged off, ziro. :(

Sorry.

xXziroXx 06-09-2008 03:05 PM

Quote:

Originally Posted by grawlgamer (Post 1395623)
I got on and you wouldn't answer me so I logged off, ziro. :(

90% of the time that I don't reply, I'm either AFK, playing a game, watching a movie or even sleeping.

Quote:

Originally Posted by Ziro_of_the_Turks (Post 1395692)
Sorry.

I laugh my ass off every time something like this happens. :D




And... I still haven't gotten around to implementing proper damage formula etc, been **** busy. Will work on that, as well as something cheesy that I won't reveal just yet ;)

Ziro_of_the_Turks 06-09-2008 10:50 PM

Quote:

Originally Posted by xXziroXx (Post 1395713)
as well as something cheesy that I won't reveal just yet ;)

THE VICTORY THEME!

You know which one I mean.

xXziroXx 06-12-2008 05:49 PM

Implemented THAC0 and AC and whatever effects it have on combat, as well as the famous Critical Hit/Miss system (AD&D <3).

However, damage formula isn't fully completed, still think about how to do that one. It'll be based on AD&D edition 2, but I also want to add my own twist too it. Tough job indeed...

Now, if only I could get the rest of the staff required to make this server a success... :cry:


Quote:

Originally Posted by Ziro_of_the_Turks (Post 1395940)
THE VICTORY THEME!

Aye, it would be nice, but I think that's copyrighted.

DrakilorP2P 06-12-2008 10:01 PM

Quote:

Originally Posted by xXziroXx (Post 1396529)
Implemented THAC0 and AC and whatever effects it have on combat, as well as the famous Critical Hit/Miss system (AD&D <3).

However, damage formula isn't fully completed, still think about how to do that one. It'll be based on AD&D edition 2, but I also want to add my own twist too it. Tough job indeed...

Why don't you just copy an existing system straight off? It saves a lot of trouble and it's probably already tested for balance.

Quote:

Originally Posted by xXziroXx (Post 1396529)
Aye, it would be nice, but I think that's copyrighted.

That shouldn't be a problem unless it's obvious that used their material. Tetris clones aren't copyright violations.

cbk1994 06-12-2008 10:04 PM

Quote:

Originally Posted by xXziroXx (Post 1396529)
Aye, it would be nice, but I think that's copyrighted.

This is Graal; it would fit nicely.


All times are GMT +2. The time now is 01:05 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.