Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Guild Life (https://forums.graalonline.com/forums/forumdisplay.php?f=5)
-   -   Global Event Server (https://forums.graalonline.com/forums/showthread.php?t=85169)

ff7chocoboknight2 04-16-2009 08:02 PM

Classic says no.

Rufus 04-16-2009 08:06 PM

Quote:

Originally Posted by Tigairius (Post 1484442)
Then you won't mind explaining how team events for guilds is so evil?

Quote:

Originally Posted by Rufus (Post 1484412)
That's pretty much how I feel about the situation too, I just didn't know how to word it. Guilds are focused around the servers that they're derived from, and the global elasticity allows players to freely wear their tag and represent their guild on other servers, meaning that they're not just a part of a local system.

Guilds are community based groups, and activities that 'serious' guilds take part in such as recruiting, reputation building, and participation cannot be promoted through a server that is not community based. On a server like this, guilds are going to be forced to recruit based upon players skill on the games server in order to have a competitive edge, rather than their home servers and it really devalues the purpose. Even then, I am skeptical as to if guilds would actually actively participate in a server like this too, because after the initial hype it is probably going to turn into what the game server has where you have to get people to log on in order to promote some form of rivalry.

I think that a server of this type would be good for global events, but not for guilds because their home events already probably offer similar features. It should be the home servers that are employing content for guilds to participate in, because when it is all dedicated to one events server it becomes contrived activities, and guilds degrade into team building rather than communities. There just isn't enough for guilds to do on the local servers and the communities they are based in, and there is not enough provided to give that kind of purpose, but something like this isn't going to promote that.

...

Tigairius 04-16-2009 08:13 PM

Quote:

Originally Posted by Rufus (Post 1484444)
...

Well, guilds are not forced to participate in the server. If you don't want your guild to participate, then don't go there. In fact, I could probably make it to where only the leader of the guild can sign up the guild on the server.

Rufus 04-16-2009 08:17 PM

Quote:

Originally Posted by Tigairius (Post 1484445)
Well, guilds are not forced to participate in the server. If you don't want your guild to participate, then don't go there. In fact, I could probably make it to where only the leader of the guild can sign up the guild on the server.

Have you even thought about the repercussions of doing something like this?

papajchris 04-16-2009 08:21 PM

if the server has classic pking, UN, Delteria, and N-Pulse players would be fighting like they always do. And your acting like it would destroy the "guild" community. Guilds right now are GENERALLY based on skill already. ex: BTK. But lets say your in a guild of just friends. You can participate and STILL have fun. Someone needs to do a survey but i think at any point during the day 80% of graal players are idling so it's something else to do. And its only a few hours a each weekend day (if thats decided), so you can go back to recruiting, idling, spamming in masses shortly after. Imo as the server gets older, guilds will want to be ranked #1 and that will cause tensions which will result in many peple coming over. On N-Pulse they do guild wars (daily) and u will see the playercount go from like 4 to 40 in 10 minutes as time gets close. People come from all different servers to support a guild. To bad there guild war system is horrible and requires people not skill, and requires u to only have 1 finger to tap S. On a well thought out guild wars system, i have no doubt that it will succeed as long as it's updated often and there is things for guilds to brag about.

Gotenks_Gore 04-16-2009 08:34 PM

Quote:

Originally Posted by Rufus (Post 1484446)
Have you even thought about the repercussions of doing something like this?


Quote:

Originally Posted by Gotenks_Gore (Post 1484441)
All it would do is lower Classics already low Player Count...

=/

Cloven 04-16-2009 08:47 PM

Save for occasional entertainment value I don't really see a purpose in creating this. If anything, it will negatively impact the playercount/community on existing classic worlds, which is already thin enough. It also does not address global guild issues, such as multi-guilding. This just isn't a very smart idea for a variety of reasons at this point in time.

papajchris 04-16-2009 09:01 PM

How does a few hours of a players time each weekend or w/e negatively destroy classic worlds? I fail to understand that. imo, it will BENEFIT communities as players will make new friends, learn to work together, which will result in more local guild activity on servers when the server is not up.

xnervNATx 04-16-2009 09:11 PM

Quote:

Originally Posted by papajchris (Post 1484459)
How does a few hours of a players time each weekend or w/e negatively destroy classic worlds? I fail to understand that. imo, it will BENEFIT communities as players will make new friends, learn to work together, which will result in more local guild activity on servers when the server is not up.

did u think about people already bashing each other , you dont need to make it worst, and i voted no on this because al its would do is lower server like classic and npulse(which is already pretty low)

Cloven 04-16-2009 09:18 PM

Quote:

Originally Posted by papajchris (Post 1484459)
How does a few hours of a players time each weekend or w/e negatively destroy classic worlds? I fail to understand that. imo, it will BENEFIT communities as players will make new friends, learn to work together, which will result in more local guild activity on servers when the server is not up.

When you take away 'key' players from their home worlds, ultimately some of the general players will also leave due to decreased activity. And even the weekend is longer than just "a few hours." Those weekend hours are precious, considering the age group on here.

Lastly, everybody is not going to run around making new friends, peace, and love. If the aforementioned server is designed to provide guild-based competition, the exact opposite of what you stated would be true. This is already evident on the existing servers and what poor guild support exists in general.

Zeltino 04-16-2009 09:51 PM

Nobody said this server had to be a playerworld.

It could be that you log in to an extremely small Gmap (Maybe 4 levels?) where you wait for events to begin. You can't PK or do anything except play events there. There's no questing, no FAQ, NPCs, etc. So you wouldn't actually be PLAYING the server, just playing events against other guilds.

I see no problem in this. I think you all are tearing this apart way too much. It won't pull away from other servers unless it starts to has quests, adventures, NPCs, restaurants, PKing, etc.

papajchris 04-16-2009 10:02 PM

Quote:

Originally Posted by Zeltino (Post 1484478)
Nobody said this server had to be a playerworld.

It could be that you log in to an extremely small Gmap (Maybe 4 levels?) where you wait for events to begin. You can't PK or do anything except play events there. There's no questing, no FAQ, NPCs, etc. So you wouldn't actually be PLAYING the server, just playing events against other guilds.

I see no problem in this. I think you all are tearing this apart way too much. It won't pull away from other servers unless it starts to has quests, adventures, NPCs, restaurants, PKing, etc.

I assumed everyone new this, but exactly. It wouldn't actaully be a server where u do questing and such.

And to Cloven. Look @ Era's gangs and imagine that on a larger scale. There is competition between the gangs, but it isn't difficult to leave one gang and then apply for another. And idk about you, but when i join a gang, i become friends with my fellow members and i try to help them out. When i was in LC, people would give me ammo and such and i'd do the same. I also met many people through the gangs. I see that happening, but on a global level.

In addition to that, obviously a weekend isn't a few hours. I was trying to state that the events being hosted would only take a few hours of a weekend. And key players AREN'T leaving there servers, they are temporarily playing another server. And most "key" players i know on Era and Zodiac, play other servers occasionally so its NOT changing anything. I don't see how leaving a server for a few hours will cause devastation to graal.

And to your people running around not making love comment, i basically answered that. When you join a guild, you have to work together to get that #1 rank that many will want, and if you don't im sure the guild leader would kick u and find someone who will listen.

@xnervNATx: Then the people bashing each other now will cause more tension and we should be seeing them at these events then fighting for the right to brag.

Bell 04-16-2009 10:09 PM

I understand that Tig is trying to make guilds have a point by suggesting an events server. As a long time guild leader though I don't think that this is the road to take to improve the guild community.

Guild strength, bragging rights and membership comes from competing with its rivals. This makes the whole concept of guilds more community based vs event based. With an events server you will end up not having the guild loyalty that the old system has now. People will just switch to the guild that wins more often which will in turn make this no more valuable to guilds than Nations are to Zodiac. Biggest guild wins.... big deal. No pride in that at all.

I think if you take a close look at the longest lasting guilds you will find that each and every one of them has a core group of loyal members that wouldn't jump ship regardless of the outcome. These people are highly community based while the events server would just add cannon fodder to the guilds. If you want an events server just make it a nations server and you'll have the same outcome.

xnervNATx 04-16-2009 10:10 PM

what event will that be? another cw(un) mod fort(clasic) guild war(Npulse) team wars(zodiac)?

papajchris 04-16-2009 10:53 PM

Quote:

Originally Posted by xnervNATx (Post 1484485)
what event will that be? another cw(un) mod fort(clasic) guild war(Npulse) team wars(zodiac)?

Im sure it would be a variety of guild/team work events such as a maze like the pyramid dungeon on Zodiac. And then some pking ones obviously and such. It should test all skills not just how well u can press S


All times are GMT +2. The time now is 09:50 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.