![]() |
Quote:
This was, I'm sure, partly why they removed Classic, people went ahead and said "hey why bother upgrading i am already set up enough to not need Gold again" I am also running on Classic, but once I get some more cash I will GLADLY upgrade to support the community. Also thank you Rufus :) |
Quote:
Quote:
Quote:
|
Quote:
|
[QUOTE=DustyPorViva;1467469]This contradicts your post before, though. First you say we should log on and play, then you say we should leave if we don't like Graal. Us all logging on and 'playing' isn't going to improve anything, just increase the playercount. By increasing the playercount when we're not really having fun will only be counter-productive as then they will have the numbers to back themselves with.
No I said that most people say just get out and leave if you do not like it, but I said no to that because it is rude and we should welcome oldbies like you. Sorry if that was phrased badly. Also sorry for getting your membership involved in this. |
Quote:
I think Graal has amazing potential, but it's just one bad decision after the next. It's good to see a perspective from a newer player, though. Obviously some people still enjoy it, and I'm not out to stop anyone from enjoying it. |
Why are you comparing summer player counts, to these school day player counts? :x
|
Summer is when players are more active as School playtime players usually go to sleep earlier and are gone for school half of the day.
|
I haven't been on Graal long, so it's hard for me to say what things were like when other things weren't here -- or what things were like in older days.
However, I do know that a majority of UN's players have spread out to other servers. I know that we used to get a majority of the classic server list's players, but who can blame them for spreading out to other servers? We've gone through so many Managers in the past month so we really haven't had a consistent development plan. That being said: People certainly are spreading across the server list. However, we're still losing players and I often look at the list and do the math and notice it's at an all time low for the time I've been on Graal. I have a theory as to why it's so low as it is (though it doesn't account for all of the drop in players). Know that a majority of the people who play Graal are in the 13-18 age group. School is going on and I think that alot of people are just focusing their time on school, rather than Graal. I predict it'll balance back out to a steady flow during the summertime, which isn't all that far away. I can't really account for much else, and I skipped a few of the posts so I could write this up before I left. Hope it made sense. :P |
I don't see how anyone could say that is isn't the fault of the higher-ups.
What have we seen from them? A more "kid" friendly website that I actually find harder to navigate. Minimal updates to the actual client, game play, or development tools (that player-developers use to make the game with). Failure to accept player opinions. I never got into the whole games server. I don't understand why they keep popping out half ass projects instead of improving what we have or want. Graal iPhone was not there when the playercount was higher. The games server was not there. This kind of stuff isn't what drew players in originally and it doesn't seem to be helping that much. And Tig - Zodiac wasn't there. UN had well over 200 players. Maloria, Atlantis, Delteria, N-Pulse, Valikorlia; All servers actually had a steady fan base ranging anywhere from 30-70 players everyday. How you can diminish all these into two servers hardly equal to what UN had itself is beyond me. |
Quote:
Quote:
Zodiac wasn't around back when UN had that playercount. Once Zodiac was released, half of UN's players went to Zodiac. ~200 people from UN *divided by* 2 = 100 people. There are 100 people on each server now. This is because 200/2 = 100. Plus there are other new servers that have come up on the private world list. The playercount has just shifted, not decreased. |
Then where did the rest go lozlz!?!
Edit to reshow my biggest point which isn't that zodiac wasn't there UN had well over 200 players. Maloria, Atlantis, Delteria, N-Pulse, Valikorlia; All servers actually had a steady fan base ranging anywhere from 30-70 players everyday. Double edit: We should just close this thread until Summer and then talk about it once the school thing is out of the way and we have an actual idea of how many are playing during "peak" season. |
Quote:
|
Quote:
Today:
Does anyone disagree with this estimate? I think it's pretty accurate. Now add it up. |
Quote:
|
has atlantis/delteria even had more than 10 players ever? I'm sure they didn't break 20 when they opened :(
|
All times are GMT +2. The time now is 11:43 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.