Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   PlayerWorlds Main Forum (https://forums.graalonline.com/forums/forumdisplay.php?f=15)
-   -   Interitus is still kicking! (https://forums.graalonline.com/forums/showthread.php?t=81047)

Arch_Angel 08-07-2008 05:27 PM

It's all good littlekinky. I think the guys who were complaining of stolen tiles have now come to the conclusion that they are not stolen. Were back to Server questions, ideas, and comments. :D

ceserthen 08-07-2008 06:07 PM

Why are there two styles of cliffs in the tileset?

Chompy 08-07-2008 08:06 PM

Quote:

Originally Posted by ceserthen (Post 1412188)
Why are there two styles of cliffs in the tileset?

Angel and Sage

Arch_Angel 08-07-2008 08:42 PM

Correct, these tiles are meant to have a variety of tiles. Especially since there will be 3 'cities', or just call them GMaps if you will. And we aren't trying to stick with the same look, thats why there is 4 different grass tiles as well.


MAJOR UPDATE

-> After Dusty pointed out some of the similarities of Era tiles to ours, we decided to take him up on his advice and make some slanted tiles. Now, these took me a good bit of time to make. Also I had to think of how to make them take up as little room as possible on the tile set, while also having 3-4 different floor tiles for each color of wall. Well, i think I came up with a good solution, but I only added the checkered floor tiles at the moment, seeing as I gotta run for the day. We are hoping these tiles will help out player world stick out. We are also going to take it a step further and re-do some of the other things Dusty has pointed out, but I simply do not have the time today.

Anyways, here is the Screeny, and individual tiles I made for Interitus



( My imageshack isn't loading right. I will have another Int staff host it in a post.)

cbk1994 08-07-2008 08:44 PM

You do know about addtiledef2(), right?

Codein 08-07-2008 08:46 PM

1 Attachment(s)
Screenshot

PrinceOfKenshin 08-07-2008 08:52 PM

3 Attachment(s)
I took in Dusty's advice and start to work on different color guis beside gray and here is what i have made so far. We are leaning towards the light brown. Please feel free to give your opinion on my recolors :D

Vima 08-07-2008 09:00 PM

Quote:

Originally Posted by Codein (Post 1412244)
Screenshot

Is this the new tile?
Looks buggy, very simple, really ugly and woah, the floor really gives me a headache.
If you guys are going to compete with Era(?)
I think you'll need a better tile.

Codein 08-07-2008 09:04 PM

Quote:

Originally Posted by Vima (Post 1412248)
Is this the new tile?
Looks buggy, very simple, really ugly and woah, the floor really gives me a headache.
If you guys are going to compete with Era(?)
I think you'll need a better tile.

It'll look better when it's not shown as much as it is here. You also can't judge us off one tile aswell :/

PrinceOfKenshin 08-07-2008 09:50 PM

1 Attachment(s)
So here is what we have decided to keep as our gui. In the bottom left is the inventory I'm going to work on adding some more detail later :D

xXziroXx 08-07-2008 10:08 PM

I can really tell that you're working with Sage. :p

http://forums.graalonline.com/forums...3&d=1176082705

Arch_Angel 08-07-2008 10:20 PM

Sage hasn't even been on :(
Those diags were made by me and me only.
But then again, Sage is pretty much my tutor xP

Quote:

Originally Posted by Vima (Post 1412248)
Is this the new tile?
Looks buggy, very simple, really ugly and woah, the floor really gives me a headache.
If you guys are going to compete with Era(?)
I think you'll need a better tile.

Of course those give you a headache. That was just the bare minimum of what was made. The basic checkered floor to go with the base walls. If this was "that simple" I think a lot of other player might have done it already. Also, from what I've payed around with, it's not buggy at all :X

Heres what just the tiles look like (don't mind the purple/pink):

http://img353.imageshack.us/img353/1...lprojecdu3.png

We might end up eventually, adding some wall borders and design to those tiles also, but heres the start!

DrakilorP2P 08-07-2008 10:47 PM

Suggestion:

http://i36.tinypic.com/2z6iam9.png

DustyPorViva 08-07-2008 10:54 PM

Quote:

Originally Posted by DrakilorP2P (Post 1412290)

Would require double the tiles to work... not to mention isometric is mainly used for its angles when dealing with strictly isometric tiles(the FF Tactic games, for example). That angle is used to portray perspective, while his intentions with the 45 degree angles are used to portray the wall 'turning'.

Oh, and tone down the black in the checkered floor tile. At such a small size, the black and white contrast harshly... try a mildly dark dark grey, or tone down the white... or do both.

Vima 08-07-2008 11:05 PM

Quote:

Originally Posted by PrinceOfKenshin (Post 1412263)
So here is what we have decided to keep as our gui. In the bottom left is the inventory I'm going to work on adding some more detail later :D

Is the tile made in just MS paint?


All times are GMT +2. The time now is 09:33 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.