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-   -   Better guild support (https://forums.graalonline.com/forums/showthread.php?t=79336)

Admins 04-17-2008 01:03 AM

We can probably add more "requesttext" options so that you can retrieve more information about a global guild.
The extensions to the guild forums are not that simple, it might be better if we could reuse the communication center for guilds, althought I don't know how much work that would be.

I guess the next thing we can add is the membership-invitation directly in-game using the scripted playerlist.

Twinny 04-17-2008 02:56 AM

Quote:

Originally Posted by Stefan (Post 1386291)
We can probably add more "requesttext" options so that you can retrieve more information about a global guild.
The extensions to the guild forums are not that simple, it might be better if we could reuse the communication center for guilds, althought I don't know how much work that would be.

I guess the next thing we can add is the membership-invitation directly in-game using the scripted playerlist.

You have 502 invitations to the, "Fluffy Bunny Extravaganza!" guild.

I can see nooby groups on UN inviting everyone...as long as limits are placed on invitations i.e. one per guild and such, and that it's definitely safe from scripts :p

Desear 04-17-2008 04:42 AM

Quote:

Originally Posted by Twinny (Post 1386313)
You have 502 invitations to the, "Fluffy Bunny Extravaganza!" guild.

I can see nooby groups on UN inviting everyone...as long as limits are placed on invitations i.e. one per guild and such, and that it's definitely safe from scripts :p

As long as you mean like, 1 per every 12 hours or something, I could go with 24 hours actually. This is in-case they discarded the invitation, and also because some people don't want to join, and later down the road they do.

Admins 04-19-2008 04:09 PM

Hmmm we could also make "toguild" send the message to guild members on other servers.

Rufus 04-19-2008 04:15 PM

The guild section in my opinion should take priority over Buddies, like the Staff section does.

Quote:

Originally Posted by Stefan (Post 1384710)
Hmmm for the playerlist thing we could make it so that you automatically watch the guild globally when you join it. Currently you need to double-click on your guild name in the global guild list.

Update: added a check when the guild name is changing (onPlayerChanges) and automatically let the player watch the guild globally. Please tell me if it's fine like that or if there are problems.

..isn't working either when people are displaying themselves as hidden (which it probably should).

cbk1994 04-19-2008 04:23 PM

Quote:

Originally Posted by Stefan (Post 1386688)
Hmmm we could also make "toguild" send the message to guild members on other servers.

toguild messages are hard to track -- they are out of order.

See my idea on the IRC client.

Rufus 02-20-2009 02:23 AM

Bump because most of these suggestions are actually useful, have been requested for a long time, and should be implemented without requiring a new thread.

DustyPorViva 02-20-2009 02:52 AM

Yes please.

Frankie 02-20-2009 04:38 AM

I didn't read through the other pages and it was most likely posted here, but an in-game application would be nice too.

MiniOne 02-20-2009 07:36 AM

I'm not sure if you can other guild members which are on other servers?
If you can't you should allow that so you can do Mass pms to your guild members where ever they may be

Demisis_P2P 01-03-2011 01:33 AM

Bumping this because I would really like to see an in-game Guild Control Panel, and for the Global Guilds to be extensible enough that servers like Era could use them instead of their own scripted tag system.

Global Guilds should really be global guilds. Joining and running guilds, and all of the diplomacy that came with it used to be a big part of this game.


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