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Drag'n'Drop for uploading is working for Windows and Linux. It's not working for the new external windows yet though, also you cannot use it for downloading yet, but that should be added of course.
On Windows RC it's doing it like that (opening the default program association, check for file update and reupload it then). For Mac and Linux that would require some more work, but at least the normal editing of text should be enabled. |
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Usage: open [-e] [-t] [-f] [-W] [-n] [-g] [-h] [-b <bundle identifier>] [-a <application>] [filenames] HTML Code:
$ open test.txt The `open' command is not blocking unless you use the -W option; it terminates automatically once the new program has been opened successfully. The application appears as normal in the Dock though, or opens the document in the existing application process if it is already open. |
Can try that yes
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Yeah might be nice to have a fully featured level editor, scripted or not. For Mac. Yus.
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As it stands right now I have almost all of the features that the external editor for Windows has completed (just need to fix the displaying of polygons and such for the external window). I also have tile layer support completely done (need DrawingPanel transparency fixed to really see it in all its glory though). The other features like paintbrushes, patterns and npc related things are still in mid-development. This script I actually made about 1.5 - 2 years ago but stopped working on it when I discovered how laggy and hard to use it was with the internal windows. Recently I pulled the script out of a dusty closet and powered it up with the new external windows and not a bit of lag :). |
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That sounds awesome. Edit: Post screenshots ;o |
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Re: GK |
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I'll figure it out. |
Just wait till the bugs are fixed x_x.
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I just thought I'd finish it up for the rest of the community. |
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Now how about dem scripts? ^^ |
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